FF6 T-Edition Update History
Last Updated: 12/8/2022
Version: 3.0.5
EX Version: 2.0.5
- Public release of the mod.
- Fixed a mistake in Whelk's HP.
- Fixed a flag mistake in the armor "Leather Armor".
- Configured the enemies able to be "Sketch" and "Control" for the WoB.
- Spoiler.txt (ネタバレ.txt) was added to the html files.
※Currently there's nothing in it.
- Fixed the Toad graphic for enemies.
- Fixed a bug when fighting the enemy "Will-o-the-Wisp" in South Figaro Cave would sometimes freeze the game during the Tunnel Armor event.
- Fixed a WoB flag that wasn't set.
- Fixed Gilgamesh's Unexpected Special Skill name and graphic during the Phantom Train battle.
- Fixed the font during the battle with Ultros at the Opera House.
- Fixed the bug when checking equipment when in Tzen's Weapon/Armor Shops.
- Fixed other issues with enemies from the WoR appearing earlier than they should.
- Changed some treasure chests' contents in the Sealed Cave.
- Fixed a mistake of who could wear the armor "Dancer's Veil".
- Changed the stealable item for the enemy "Ultima Weapon".
- A part of the Daryl's Tomb serif was changed.
- A new event has been added to the WoR.
- Fixed the OP event "WoB" flag not being cleared when entering the WoR.
- Other event flags were also fixed.
- Set the behavior for the boss battle against Dullahan and his new helper.
- 「Additional Event Details.txt」 and 「Current Progress.txt」 are now included. ※There's nothing in either file, currently, however.
- Added a new battle event to the Phoenix Cave.
- Some items have been changed.
- The event when Relm rejoins in the WoR has been changed.
- Changed the serif on the item names you receive from Locke after he rejoins in the WoR.
- Changed the strategy/requirements for the battle against "Valigarmanda" in the WoR.
- Fixed a bug where the spells "Death Sentence" and "Death Roulette" had their graphics as "Blizzaga".
- Increased the conversation ID for NPCs.
- Made more space for messages in battle.
- Moved/Expanded the monster palette data.
- Created a new palette data of a monster with multiple versions (Doberman=Vector Hound, etc), including the base monster.
- Changed the effect location of the items "X-Potion" and "Elixir" when used on an ally.
- Adjusted the stealable items on some monsters.
- Fixed a game-freezing bug when talking to Banon in Narshe during the WoR.
- Fixed a bug where a monster's counter attack wouldn't process under certain circumstances.
- Created NPC behavior of Narshe NPCs during the WoR.
- Fixed a bug where the ability "Sketch" did not become "Control" even when equipped with the accessory "Fake Moustache".
- Fixed a bug where you couldn't get the "Cursed Shield" in Narshe during the WoR.
- Fixed a bug where the "Cursed Shield" wasn't functioning properly。
- Small change in the Auction House's serif.
- Small change to recruiting Umaro event in the WoR.
- Fixed a bug where item prices in some stores were not correct.
- Adjusted some items.
- Began implementing serifs for mostly bosses/treasure chest contents.
- The behavior of NPCs in Narshe during the WoR now works properly when in the menu.
- Created a new event command: [83][EC][ED]
- Removed a condition for when a monster is registered as a PT, "Monster ID is FF or less", and made it so 511 different kinds of monsters can be now used.
- Changed the damage of the ability "Sketch" to rely on the Strength and Magic Attack of the character now, instead of using the monster's stats.
- Thanks to the work of snow, I've changed the ATB gauge to act more like FF5's. (It now pauses during actions, etc.)
- Changed accessories that resist status ailments, when equipping them, they remove the ailment.
- Umaro's equipment can now be changed, and he may now be controlled in battle.
- Changed the formula for defense-ignoring attacks.
- In the case of absorption, null, half resist, and weakness of enemy's attack by attribute, the priority in the original game (Absorption>Null>Half Resist>Weakness) has been changed to now work independently.
- Regarding Gau, in the original game, it was impossible to see the list of Rage abilities in the menu, but I've since adjusted it.
- Increased the effect of the accessory "Gauntlet" from 1.5 to 2.0 damage dealt.
- Changed the effects of the accessories "Earrings", "Gigas Glove", and "Hero's Ring" so the effects don't overlap.
- The spell "Haste" has had it's effect value increased.
- When using the weapon "Ultima Weapon", the graphic for the attack has changed based on your HP.
- Changed some magical graphics.
- The graphic when using Eidolons has been changed.
- Thanks to Inu, I've implemented the 「ff6_music.ips」 patch into the Sound Test.
※You can view it under the Config Menu, then clicking on the Sound option for Stereo.
- Applied some of the dialogue changes from the GBA version.
- Fixed a bug where Shadow could lose Interceptor's counterattack if equipped with an Auto-Float ability accessory (previously known as Angel Wing).
- Using Lenophis's patch 「Stat growth.ips」, stat grow via levels is now possible.
※This process is currently not being used.
- Changed the monster PT and treasure box flags to reset upon entering "New Game+".
- Increased the magic points acquired from monster PT data.
- During battle, Gau's "Rage" list is now sorted alphabetically. (Translator's note: Japanese wise, not English.)
- The ability for each "Rage" can now be seen in the Status Menu at the very top upon highlighting a name.
- Many normal monsters and bosses have had their behaviors changed.
- The following songs have been adjusted: 「RS3 Battle 2」, 「RS3 Four Noble Demons Battle 1」, 「RS3 Four Noble Demons Battle 2」, 「RS3 Last Battle」, and 「MS Beleaving My Justice」.
- The dragons "Yellow Dragon" and "Skull Dragon" have been removed from Kefka's Tower.
- Reinstated the spell "Aspir".
- The Blue Magic spell "Reflect ???" has been changed to "Night".
- Changed the enemy skill "Nectar (Mucus)" to "Reflect ???".
- Changed the enemy skill "Beauty (Transparent)" to "Invitation (Call Thunder)".
- Changed the enemy skill "Confusion" to "Everyone's Grudge".
- Changed the enemy skill "Absorption" to "Gravija".
- Some other things have been fixed.
- Added a new event.
- 4 new bosses in the WoR have been added to the mentioned above event.
- Fixed an issue with NPC data offset on the Phantom Train.
- Created a new song, along with this, the SPC data address has been changed.
- Some other small fixes have been done.
- Fixed an error with the weapon "Earthbreaker".
- Fixed an error with the drop rate of "Death Penalty".
- Fixed the event where you'd receieve a certain Eidolon after clearing the side quest "The Great Ocean King" which was not intended.
- Fixed a bug that was present upon defeating Dragons.
- Added one new event.
- A new boss has been added to the WoR, referencing the new event added above.
- Fixed some mistakes in the above boss's behavior.
- Deleted the message that was displayed once you defeated "Holy Dragon".
- 「BGM changes.txt」 and 「BGM list.txt」 have been combined.
- Fixed another problem with the weapon "Earthbreaker".
- Created a new song.
- Added the success count of "Steal" to RAM.
※Stealing with Locke or Gogo counts towards this.
- Added a new map name.
- In reference to collecting the 12 Phantom Weapons, I corrected an error despite I had the necessary crystals for the event.
- I've changed the map tile underneath the room for the 12 Phantom Weapons, but this is just an experiment.
- I've changed the WoR's world map theme after you obtain the Falcon.
- Changed the songs for the towns Albrook and Maranda.
- Changed the event in Albrook dealing with Locke and Celes in the WoB after the banquet event.
- Changed the songs used in the side quest "Father and Daughter".
- Fixed a mistake for Odin's drop item.
- Fixed an issue with the map tile change of the Ancient Castle treasure boxes. They'd disappear when the hidden stairs in the princess's room were hidden.
- The following items can no longer be equipped/flagged by the "Optimize" command: Healing Cane, Ultima Weapon, and the "Blood" weapons.
- Changed the damage type of "Flare Star".
- Created a new song.
- Changed the BGM for some of the maps.
- Changed a small part of the "Cyan's Dream" event.
- Changed the NPC dialogue in the Narshe's Beginner's Hall to reflect the changes in the mod.
- The Toad (Imp) flag on some shields/relics was changed.
- Fixed a misspelling for the "Rock Slug" enemy.
- Changed the BGM for the side quests "The Return of the Narshe Residents" and "The Sealed Legend" when starting the events.
- Changed the effect of "Leviathan".
- Raised the Effect Value of "Seraphim".
- Changed the effect of "Siren" to chance of Silence+aoe Wind-elemental damage.
- Changed the effect of "Mist Dragon" to aoe Holy-elemental damage.
- MP cost for "Cura" has been reduced.
- Changed the effect of "Flash" to chance of Blind+aoe Fire-elemental damage.
- The spell "White Wind" now also recovers the Sleep status.
- Changed the description on the weapon "Murasame".
- Corrected some lines for "Cyan's Dream" that were originally incorrect.
- Fixed an issue in the WoB Thamasa where the game would freeze upon entering the Inn or Item Store.
- Fixed an issue where the game would freeze when talking to Banon in the WoR Narshe at a specific time.
- 1 new event has been added.
- Fixed an error where the description for "Mind Blast" was wrong.
- Fixed some misconfigurations with some enemy's status settings.
- Fixed the BGM that was incorrect for the WoR Thamasa's Elder's House, Weapon/Armor/Item Shops and the Inn.
- Fixed the price for the armor "Kenpo Gi".
- Fixed an error in the performance for "Barrette".
- Changed some of Mog's "Dance" abilities.
- Fixed a bug where in the WoB Sabin would freeze during an event at the Imperial Camp.
- The effect and description of the item "Reincarnation" has been changed.
- Created a new song.
- Changed the BGM during the "Defend Narshe!" (Kefka @ Narshe) event.
- Changed the BGM for Daryl's Tomb.
- Changed the BGM for the WoB's South Figaro's Bar.
- Changed the waveform for some songs.
- Added new waveform data.
- The event commands (EF: Play music at a specific volume/F0: Play music at full volume/F1: Play music with fade-in) have been changed to specify music ID after 80.
- 「Ether」 and 「Hi-Ether」 have had their recovery amounts increased.
- The amount of equipment available in the WoB has been increased.
- Sabin's 「Spiral Soul」 has been removed. In its place is now a new ability.
- The additional event 「King of the Ocean」 had a bug where the flag for the Magicite's appearing wasn't cleared, but is now fixed.
- Fixed a bug where some bosses did not have their proper status immunities set.
- The characters who can equip the 「Genji Glove」, 「Gauntlet」, and 「Merit Award」 have been changed.
- Fixed a few errors on some enemy drop items.
- The BGM for the new event 「King of Dragons」 has been fixed to continue to play after the event has ended.
- 「Titan」's Magicite Bonus has been changed to HP+30%.
- The spell 「Comet」 has had its effect changed.
- The acquiring of the accessory 「Molulu's Charm」 has been changed.
- A new song has been added.
- The BGM for Ebot's Rock has been changed.
- Fixed a bug where when using a 「Tent」 or inn the BGM would behave oddly. With this change, the event command F0 (Play music at full volume) has been changed to only play the BGM up to 7F like in the original.
- Umaro's equipment is now removable with the old man NPC on the Falcon.
- Sabin's 「Phantom Rush」 has been changed from magic to physical attack. The attack power has also been increased.
- The weapon 「Orichalcum」 has had its initial attack power increased.
- A description for the new Blitz has been added.
- Fixed bugs where enemies would counter-attack based on their recovery actions.
- Changed drop items for some enemies.
- Fixed a bug where some characters were able to equip the accessory 「Heiji's Jitte」.
- Fixed a mistake with the weapon 「Kitchen Knife」's graphics and effects.
- Added new waveform data. With this, the waveform setting of the previously added BGM is changed (notably, the song from Romacing Saga 3 is now more closely to the original).
- Fixed a bug with the remove equipment NPC.
- The accessory 「Knight's Code」 was not working properly.
- 「Deathgaze」 has had his behavior set.
- 「Deathgaze」 WoR event has been changed.
- Added one new event.
- Corrected an incorrect specification of the upper conversation ID point in event command [4B].
- Created a new event command [EE].
- Modified some song data.
- Added new waveform data.
- After meeting with Banon in Narshe during the WoR, I've made it so the BGM doesn't change when opening/closing the menu in the elder's house.
- Ebot's Rock has had its map name created and displayed.
- Fixed a bug from the original game where if you hit the glowing treasure chest in Kefka's Tower and return to the world map, it'd stop glowing.
- Fixed a bug in the new event 「Hopes & Wishes」 and changed some behaviors with it.
- Changed the effects of 「Magicite Fragment」, 「Ancient Prayer」, and 「BAR BAR BAR」.
- Fixed a bug where the river in South Figaro passed through a building.
- Fixed NPC Offset Shift. Also, some NPC data was missing.
- Fixed a bug where 「Deathgaze」's PT was registering on the Veldt. Due to this, his PTID has been changed.
- Changed the cart information in the ROM from 「FINAL FANTASY6」 to 「FF6 T-Edition」.
- Added new waveform data.
- After meeting with Banon in Narshe during the WoR, I've made it so the BGM doesn't change when opening/closing the menu in the elder's house. (Translator's note: He had this listed above also, nothing new mentioned either.)
- Added one new event.
- Fixed a bug during the WoR where the game wouldn't progress when talking to Cid.
- Fixed some Sequence Data errors.
- Created a new song.
- The contents of treasure chests in Zozo has been changed.
- After clearing the Magitek Factory, Narshe and Tzen's weapon shops have been changed.
- On the left side of the weapon details menu, I've made it so that Throw OK also displays Backrow OK so that damage does not decrease.
- Fixed a bug from the Omega Patch where the first save file would revert to the last save file when erased.
- 「Iaido: Tiger」's damage has been changed from percent damage to Max HP - current HP damage.。
- 「Heal Force」 now respects magic defense.
- 「Flare Star」's formula for calculating damage has been changed due to how 「Mysidia Bunny」's effect was higher than intended.
- Fied a bug where events in Thamasa in the WoB were not working and the BGM that played was incorrect.
- The Eidolon description NPC (Zozo, Narshe school) was changed to reflect the new Eidolon information.
- Corrected the spelling for the key item 「Bonefish」.
- Fixed a bug where 「Deathgaze」's PT was set to 「Presenter」.
- 「Samurai Soul」 now resists confusion and instant death.
- Changed the dialogue for the Coliseum NPC (「Ichigeki no Yaiba」→「Narigitsune」).
- The event 「Cyan's Dream」 has had the enemy behavior changed.
- The new event 「Secret Legend」 has had its enemy behavior changed.
- The 「Flash Rain」 ability has been changed.
- The effect values of 「Shadow Flare」, 「Scourge」, 「Flood」, and 「Holy」 have been increased.
- 「Holy」's effect has been changed.
- 「Mind Blast」 has had the "Slip" effect added to it.
- 「Rage」's processing address menu has been changed a little and fixed a bug display with the Eidolon menu.
- Massively changed item IDs.
- Item selection execution.
- Ninjutsu items and icons have been restored.
- 「Sort」 command now respects the Ninjutsu icon.
- 「Bloody Shield」's curse program has had a new ID added.
- Items that display 「???」 as their attack power relate to the new ID.
- 「Gauntlet」, 「Genji Glove」, and 「Merit Award」 re-equipping now works with the new ID.
- The 「Optimum」 command now works with the new item IDs.
- A new ID has been added for weapons that have their attack doubled when using the 「Jump」 command.
- Fixed the graphics when using 「Throw」.
- Fixed a bug where when using the 「Optimum」 command, you could equip items not normally allowed by that character. Due to this, I've changed some accessory IDs to new ones to fix this.
- Fixed some errors with the misconfiguration of items that can be obtained with the event code.
- Fixed some item settings that were incorrect.
- Fixed a bug where the BGM became 「Kids Run Through the City」 when talking to the NPC who explains the Serpent Trench in the WoB Mobliz.
- Created a map name in the WoR Serpent Trench.
- The caves inside the Serpent Trench now have battles. Their battle background is 「Underwater」.
- The 「Opinicus」 enemy has had their action pattern changed.
- Fixed an oddity where the menu would open after pressing the switch in the Serpent Trench cave, as well as the game would freeze after having a battle in the second part of the cave.
- Fixed a bug in the side quest 「Eternal Love」 where the BGM that should play at the end of the quest was not the intended one.
- Fixed a mistake where the resistance for 「Asura」 wasn't correct.
- Fixed a misplaced treasure chest in the 「Ancient Castle」.
- Created a new song.
- Changed the BGM for the house in Kohlingen where Rachel is located.
- Created a new song.
- Fixed a price error for 「Main Gauche」.
- Fixed a mistake for obtaining items with the event code.
- Modified the Jidoor Auction.
- Fixed an error in the offset of the description for the 「Thief's Glove」.
- Fixed an error in the property for the 「Protect Ring」.
- Fixed a bug where when obtaining the 12 Legendary Weapons if some of them weren't obtained they would freeze upon acquiring them.
- Changed the Weapon Shop selection for Tzen.
- Fixed an issue where General Leo's dialogue was incorrect on the ship to Thamasa.
- Fixed the BGM for WoB Maranda.
- Created a new song.
- Changed the BGM for Eidolon Mountain, Land of Sacred Beasts, and Ancient Castle.
- The BGM for 「Red Dragon」, 「Yellow Dragon」, 「Skull Dragon」, and 「Freeze Dragon」 battles have been changed.
- 「Humbaba (4th Encounter)」's BGM has been changed.
- Added BGM IDs for 「Fairy Town」, 「Four Noble Devils 1」, and 「Four Noble Devils 2」.
- Fixed an error where when buying the Eidolon 「Zoneseeker」 from the Jidoor Auction the 「Feather Bootts」 accessory's price was incorrect in the WoB.
- Created a new song.
- Changed the BGM for 「Storm Dragon」 and 「Holy Dragon」.
- Changed the BGM for 「Chadarnook」.
- Changed the BGM for 「Wrexsoul」.
- Fixed a typo in the description for the 「Burning Knuckle」.
- Fixed a bug where the 「Force Shield」 would also half MP cost.
- Fixed an issue where the remaining HP of 「Deathgaze」 was not saving to memory due to the change of his PTID.
- Fixed a bug where the BGM wasn't changing after handing Lola's Letter to a pigeon.
- Using Assassin's 「BeheRow.ips」 patch I've fixed the issue of the formation of the party when battling 「King Behemoth」 and 「Queen Behemoth」.
- Fixed a typo in the 「Queen Behemoth」 name.
- Created a new song.
- Changed the BGM for 「Triceps」 and 「Burning Tyrant」.
- Changed the BGM for 「Leviathan」.
- Changed the BGM for Fanatic's Tower after defeating 「Omniscient」.
- After defeating 「Omniscient」 the NPC dialogue at the entrance to Fanatic's Tower changes.
- Fixed some wrong information from the old man NPC in WoR Kohlingen about the 「Growth Egg」 once Locke rejoins.
- Fixed a mistake in the action pattern of 「Wrexsoul」.
- Added a new event.
- Changed the color of the effects of 「Eyedrops」 and 「Dried Meat」.
- Added a store to WoR Mobliz after Terra rejoins.
- Added a store to the Fanatic's Tower after clearing the event there.
- Added a new boss to Kefka's Tower.
- Added fixed battles in Kefka's Tower.
- Added a new event.
- Added a new event command: [E5].
- Reworked some of the sequence data.
- Fixed an issue with Cid during the side quest 「Thoughts and Wishes」 where he would freeze upon entering his house after defeating 「Deathgaze」.
- Changed the information you could hear from Banon in the WoR.
- Fixed some mistakes in setting some item properties.
- Fixed a bug that freezes the game when entering the Item Shop, Accessory Shop, Inn, and Elder's House in WoR Thamasa.
- Fixed a bug where some of Gogo, Umaro, and Relm's initial gear was incorrect.
- Fixed a bug where the Legendary Weapon 「Dragon Whisker」's message was the same before its change.
- Fixed a bug where the 「Cursed Shield」 was not available correctly in WoR Narshe.
- Fixed a bug where the items gained once Locke rejoins in the WoR were not correct.
- Changed some of the treasure chest contents in the Ancient Castle.
- Changed it so the spell 「Call Thunder」 can now be absorbed with Runic.
- Due to the appearance flag of the NPC used in the new side quest 「The Last Dragon」 problems arose in WoR Thamasa and the Coliseum. This has been fixed by seperating the flag.
- Mog's 「Dance」 ability 「Wind's Rhapsody」 has had its dances changed.
- Changed the effect of the 「Floral Fallal」 accessory from HP/MP+50% Up to HP+50%/MP+25% Up and changed the description.
- Changed the time limit for the side quests 「The Ruby's Glow」 and 「Test of Strength」 from Magitek Research Facility Clear - Sealed Cave Clear to now be Magitek Research Facility Clear - Floating Continent Clear.
- Fixed the battle background for the 「Reverse Leo」 battle as it was wrong.
- The battle message for the 「Demon」 battle was incorrect.
- Fixed the incorrect Level setting for the 「Guardian」 battle.
- Fixed a bug that during the side quest 「Forever Ultros」 the event would stop halfway through.
- Fixed a mistake in the messages when learning 「Level 2 Confuse」 and 「Level 3 Flare」.
- Fixed a mistake in the 「Blue Magic」 menu for the spells 「Level 2 Confuse」 and 「Level 3 Flare」
- Fixed a bug where the spell 「Ancient Prayer」 couldn't be learned.
- Created a new song.
- Added some new song sequence data.
- Changed the BGM for 「Valigarmanda」.
- Changed the BGM for 「Blue Dragon」 and 「Earth Dragon」.
- 「Tintinnabulum」 has been readded. 「Refre Shoes」 have been deleted.
- Placed normal enemies and treasure chests in Kefka's Tower. You can now proceed to the final boss.
- Set the enemies for the Coliseum item betting.
- Fixed a bug that caused the enemy 「Hell Diver」's behavior to freeze.
- Fixed a bug where the BGM for 「Diabolos」 wasn't intended in the WoR.
- Fixed a bug where the BGM for 「Mist Dragon」 wasn't intended in the WoR.
- Fixed a bug where the BGM wasn't intended if you recruited Mog in the WoR but had not done so in the WoB.
- Fixed a bug where the properties of some items wasn't intended.
- Reduced the Defense of some armor. (When Defense becomes 255, enemies hit for 0.)
- Changed who can equip some items.
- Changed the name of the ability when calling the Eidolon 「Fenrir」.
- Mog's 「Dance」、ability 「Wind's Rhapsody」 has had its ability 「Plasma」 removed. In its place is 「Updraft」, a new ability.
- Mog's 「Dance」、ability 「Forest's Nocturne」 has had its ability 「Shamshir」 removed. In its place 「Whirlwind」 has been added.
- Made the spell 「Quasar」 to set a random status ailment.
- The following has been added to 「New Game+」:
- 「Trance」's time extention has been removed. (The boost after the 「Humbaba」 battle.)
- 「Trance」 is removed from Terra's commands.
- Reset the 「Deathgaze」 flag for defeating him.
- Reset the flag that confirms Gau has been given 「Dried Meat」.
- Fixed some song sequence data.
- Changed some treasure chest contents at the Imperial Outpost.
- Changed the effect of 「Fire Scroll」.
- Fixed a bug where the effect 「SOS: Shell」 was instead doing 「SOS: Slowga」.
- Changed the effect of the Eidolon 「Mist Dragon」.
- Changed the drops for 「Asura」.
- 「Quasar」 can now proc Stop as one of its random statuses.
- 「Shrapnel」 has been changed to now proc the Slip status.
- 「Magic Hammer」 has been changed to now take 50% of the target's MP.
- 「Break」 has now been changed to deal moderate earth-elemental damage with a chance to Petrify. This was done because the PC have very little earth attacks.
- 「Reflect????」 has been changed to deal 3/4 MP damage to the Reflect target and also changed its effect.
- 「Diffractive Laser」's attribute has been changed to a combination of Fire and Thunder.
- 「Trine」's attribute has been changed to a combination of Thunder and Holy.
- 「Disaster」 has had Stop and Freeze added to the statues ailments it can proc.
- 「Galaxy」 has been changed to all elements.
- 「Phantom Rush」 has been changed from a magical to a physical attack and its effect value is now 250.
- The attack name for 「Siren」 has been changed to 「Silent Voice」.
- Fixed a bug where the enemy 「Ninja Master」 uses the attack 「Destruction」 on itself as part of a counter.
- Fixed a bug where the enemy 「Demon Knight」 was countering healing actions from other monsters.
- 「Ironclad」's behavior pattern has been changed thanks to an idea by Frisbee.
- 「Mover」's actions have been adjusted.
- 「Guardian (Kefka's Tower)」 has been given Gil now.
- Some of 「Asura」's actions have been changed.
- 「Ironclad」 and 「Kishin」 have had their statuses changed.
- Changed the contents of 「Dance」 and the abilities that 「Dance」 procs.
- 「Shadow Flare」 is now an enemey-exclusive attack.
- 「Sonic Boom」 and 「Shamshir」 have been combined. The effect is 「Sonic Boom」 and the name is 「Shamshir」.
- 「Cave-In」 and 「Halestorm」 have been combined. 「Halestorm」 has been removed.
- Added 「magic.html」 and 「technique.html」 files.
- Created a new song.
- 「Inferno・Ketu・Rahu」 BGM has been changed.
- 「Guardian (Kefka's Tower)」 BGM has been changed.
- 「Ironclad」 BGM has been changed.
- Fixed some misplaced treasure chests in Kefka's Tower.
- Fixed a bug where the line feed code for the description of 「Tintinnabulum」 wasn't correctly input.
- Fixed a bug where Relm could equip the 「Grand Helm」.
- Created the status for 「Deathclaw」.
- The Eidolon 「Asura」 has the ability to 「not have its power reduced even if it's integrated」.
- Fixed a bug where the 「Dance」 ability 「Ghost」 wasn't correct.
- Set the name for 「Galaxy」.
- 「Soulflare」's behavior has been corrected.
- 「Demon Knight」's behavior has been revised.
- Fixed a bug where 「Ninja Master」 was using 「Throw」 on himself.
- Fixed a bug during the 「Guardian」 battle with 「Ultros」's behavior.
- Added HatZen08's 「True Duel」 patch for the Coliseum to now control your character. This is a trial basis.
(Due to the battle content, the enemies will behave differently and the difficulty is considerably lower.)
- Added HatZen08's 「Half Health Warning」 to change the critical status from 1/8 HP to 1/4.
(This is so it's easier to proc the 「SOS: xx」, 「Cover」, and Desperation Attacks.)
- Umaro can now equip Eidolons.
(You can't learn Magic, but you can use this to summon Eidolons now in battle and benefit from the HP/MP bonuses.)
- Gogo can now equip Eidolons. Like Umaro he can't learn Magic either.
- Interceptor's defend proc has been lowered from 50% to 33%.
- Added GrayShadows's 「Natural Ability Extension」 patch to allow Relm to naturally learn Magic now by leveling.
- Created a new song.
- Changed the BGM for 「Omega」.
- Included a 「character.html」 file that explains the various playable characters.
- Terra's 「Trance」 has had the damage reduction reduced from 1/3 to 1/2.
- The NPC behind the counter at the Narshe's Beginner's Hall now has different dialogue.
(Talk again to the NPC to reset any changes to the music based on your choices in the dialogue.)
※Specifications that could not fully explained in game are now set to have the NPCs explain them. Spoilers may be present, so take care in talking.
- Using assassin17's 「Deceptive Tapir fix」 patch I've changed when the 「Tapir」 ability is activated to no longer displays weirdness for characters who are not asleep.
- Fixed a bug where when using Random Summon 「Seraphim」 wouldn't appear, but if the enemy team used Random Summon and gets 「Seraphim」 it'll be an instant death attack.
(However, nothing will happen.)
- Fixed a bug where 「Typhon」 in the Coliseum action's weren't intended.
- Fixed an issue where the spell 「X-Zone」 didn't have the properties 「X-Zone-based Instant Death Effect」 and 「Instant Death」 set for it.
- Fixed a bug where some enemies in the Coliseum had strange behavior.
- Created a table for 「Ragnarok」 item changes and set each enemy's list.
- Set the behavior for 「Control」 and how it behaves in the Coliseum.
- Changed the action patterns for the Warring Triad based on Frisbee's idea.
- Adjusted the statuses of the Warring Triad.
- Added Poison damage to 「Bad Breath」.
- Readded 「Merton」 for enemy-only use.
- Added new patterns to fixed enemy battles in Kefka's Tower.
- Fixed a dialogue error in a female NPC in WoR Maranda.
- Changed some enemy appearance patterns in Kefka's Tower.
- 「Yojimbo」's behavior has been changed.
- Created a new song.
- The BGM for Coliseum battles has been changed.
- The 「Warring Triad」 and 「Final Kefka」 have had behaviors added, allowing you to now play until you clear the game.
- Changed the behaviors of 「Whelk」.
- Changed the behaviors of 「Guard Leader」.
- Fixed a bug during the 「Omega」 battle that was causing issues during the final attack.
- Fixed a freeze occuring when Interceptor activated.
- Created behaviors for 「Ultima」.
- Fixed a bug where the graphics bugged out if the 「Deathclaw」 enemy is with a specific party.
- Added normal encounters for 「Number 024」, 「Number 128」 and 「Air Force」 to Kefka's Tower that will now appear on the Veldt.
(Their normal Boss Battles will not register it.)
- Fixed a bug during the 「Reverse Leo」 battle where the graphic for 「Trance」 wasn't changing for Terra if she's in the party.
- 「Heal Force」's performance has been changed. As a result, 「Number 024」's use of it also changed.
- Added the behaviors for 「Alexander」.
- Added random battles to the Path to the Ancient Castle.
- Added a new event 「The Sealed Gate, Again」, but only half done.
※Until you can go to the Eidolon Village.
- Added the behaviors for 「Shinryu」.
- Fixed a bug that caused a freeze when Sabin and Cyan first join you.
- Fixed a bug where 「Demon」 freezes if he counter attacks.
- Added 「newevent.html」 file that summarizes all the new side quests/events.
- Fixed a bug where 「Shinryu」's Level was 1.
- Fixed a bug where you couldn't obtain 「Shinryu」's key item upon defeating him.
- Changed the map dot palette for 「Omega」.
- Fixed a bug where you couldn't obtain 「Omega」's key item upon defeating him.
- Fixed a bug where 「Omega」 would remain on the map even after defeat until you open/closed the menu or left the area. If you talked to him you'd enter the battle again.
- Changed 「Omega」's counterattack.
- Fixed a bug where Magic doesn't activate when using 「Seraphim」.
- Fixed a bug where 「Alexander」 would freeze upon doing an unintended action.
- Fixed a bug where Sabin and Cyan would freeze upon learning a new ability when leveling up.
- Fixed a bug that causes a freeze when entering the Imperial Castle at Vector once the Floating Continent rises.
- Changed Window Type 7 (Secret of Mana's style).
- Fixed a bug with 「Asura」's behavior.
- Fixed up the song 「Battle#1 (SaGa Frontier)」 that was recently added.
- 「Priest's Miter」, 「Green Beret」, 「Fiend's Cap」, 「Barrette」, 「Cachusha」, 「Minerva Bustier」, and 「Rubber Costume」 have all had information added to their descriptions.
- Added a new NPC in the Narshe's Beginner's Hall that goes over advanced information.
- Added a small Cure effect to 「Kirin」's ability (Effect Value: 12).
- 「Barrette」, 「Cachusha」, and 「Ribbon」 have been adjusted.
- Fully added the new event 「The Sealed Gate, Again」.
- Added a Weapon, Armor, and Item Store to the WoR Eidolon Village.
- 「Omega」's behavior has been adjusted.
- 「Sand Horse」 and 「Ahriman」 have been deleted. Their party formations have also changed.
- Fixed a bug with 「Asura」's dropped item.
- Removed the ability 「Banisher」 from 「Omega」.
- Added battle graphics for 「Maduin's Horn」.
- Fixed a bug where if you kept talking to Arvis about 「Leviathan」 you could constantly rebattle him.
- Changed 「Magitek Laser」 to now deal non-elemental damage.
- Created a new song.
- 「Red Dragon」 and 「Yellow Dragon」's BGM has been changed.
- Changed the BGM for Ebot's Rock.
- Changed the normal battle BGM for Ebot's Rock.
- 「Hidon」's BGM has been changed.
- The Cave to the Ancient Castle and the Ancient Castle's normal battle BGMs have been changed.
- Added a 「bgm.html」 file that documents all the BGMs now.
- Fixed a bug where if Magic was high enough, 「Holy」's damage would overflow and deal very low damage instead.
※Assassin's 「Magic Damage Overflow Fix」 patch was used for this.
- Added a new event 「Holy Angel Ultima」.
- Added a new spell called 「Kill」 that causes instant death and ignores instant death resistance.
- 「Maduin's Horn」 has had its graphics changed.
- Changed the proc rates for the two 「Sketch」 abilities from 75%/25% to 50%/50%.
- Changed 「Wealth Ring」 to 「Bacchus's Bracer」. They can be acquired in Gogo's Cave.
- Added some new items.
- Changed how to obtain some items.
- Changed the icon for Time Magic (to a more grey color).
- Changed 「Gravity」 from single target to all.
- Changed the 「Rage」 menu's sorting.
- Changed the help text in the 「Rage」 menu.
- Expanded the number of items visible in the field menu item list.
(The battle item menu hasn't been expanded. Some items can't be seen if you have all items, either. However, since the issue is with Accessories, and they can be equipped, I don't think you won't be able to see them, at least.)
- Added a new event 「A Duel! The Dragon's Neck Coliseum」.
- Added a new event 「Unexpected Special Skill」.
- The interior of the Falcon has been expanded. Accompanying this change is the addition of the Item Shop and Recovery NPCs from the Blackjack.
- Added a Weapon Shop to Doma in the WoR. It's accessible once Cyan rejoins you.
- Added a treasure chest to the 「Lost Road to the Sealed Gate」.
- Changed some item abilities, equipment, icons, and names. (Nothing major, just things like Flame Whip to Fire Beaut, etc.)
- Added the 「weapon.html」 file that covers the various weapons in the game.
- Removed the drop items for 「Valigarmanda」.
- Fixed a bug during the new event 「Seeking the Legendary Weapon」 where it didn't progress even if conditions were met.
- Fixed a bug where the 「Rubber Costume」 wasn't given the HP+25% Up bonus.
- Fixed some bugs at the Auction in the WoR.
- Fixed a bug in the event 「Holy Angel Ultima」 that was clearing another event and not intended.
- Changed 「Ultima」's status and behavior patterns.
- Fixed a bug with event battles in Vector.
- Changed the special attack setting for 「Apanda」.
- The enemies in 「Kefka's Tower」's HP, Level, Experience, and Gil have been changed.
- Added a new event 「The Soul Shrine」.
- Created a new song.
- Mog's 「Forest's Nocturne」 ability 「Whirlwind」 is now called 「Killing Winds」.
- Removed the property for 「Whirlwind」 where it won't work if there's resistance to instant death.
- Added absorbs water-elemental damage to 「Tetra Element」 and adjusted the item description.
- Fixed a bug that 「Tintinnabulum」 had an unintended effect.
- Changed the performance of 「Omega Weapon」.
- Changed the new event 「Searching for the Phantom Weapons」 to now require 3 key items to obtain the 「Omega Weapon」 instead of Eidolons.
- Changed the Eidolon 「Ultima」's attack to now ignore Magic Defense.
- Changed the Eidolon 「Asura」's summoning effect.
- Due to the above, 「Asura」's description has also been changed.
- The key item 「Omega's Log」's description was varied and has been fixed.
- Created a new song.
- Fixed a setting error due to 「Ragnarok」's new item changes.
- Set 「Cliff Collapse」's attribute as Earth.
- 「Darts」 and 「Cards」 now have the 「Flying」 damage bonus attribute.
- Fixed a bug that was not rewarding Experience Points for some enemies.
- Fixed a bug in Kefka's Tower in 「Inferno's」 Map (MAPID:128) where you could be thrown into various places.
- 「Shadow Flare」 can now be absorbed with Runic.
- 「Intangir」's Unexpected Special Skill for Gau's 「Rage」 has been changed.
- 「Emeralditan」's Unexpected Special Skill name and effects have been changed.
- 「Tonberries」 can no longer proc a Pincer Attack.
- Once you've cleared the event 「Holy Angel Ultima」, if you return to where you battled 「Ultima」 you can then battle 「Omega Weapon」.
(Just a bonus battle, almost the exact same fight as the GBA version.)
- Changed the Fire and Wind Crystals to not appear unless you've talked to Banon about them (first check the Sealed Weapons in the Ancient Castle and then ask Banon "About the Legendary Weapons").
- Increased the chance of a critical hit from 3% to 8%.
(Because the value of normal attacks has increased.)
- Reduced the damage taken from the back row from 1/2 to 1/3.
- 「Outsider」's Unexpected Special Skill name was incorrect and has been fixed.
- 「Ochiudo」's Unexpected Special Skill name was incorrect and has been fixed.
- 「Cachusha」 and 「Barrette」 can now be equipped by men.
- Fixed a bug that 「Princess Pudding」 had no Sleep resistance.
- 「Darts」 and 「Cards」 have had their 「Flying」 damage bonus removed.
- This marks Version 1.0.0 and completes the patch.
- Fixed a bug in the 「Soul Shrine」 where the 10th, 11th, 12th, and 13th groups clear flag was not set properly.
- Fixed a bug where the 「Hidonite」's palette settings were incorrect.
- 「Red Dragon」's 「Sketch」 ability 「Red Fang」 has been changed.
- 「Ether」's price has been reduced. I've also added a store that sells it.
(It can be bought in the WoB.)
- Made it so you can purchase 「Hi-Ether」 at some shops in the WoR.
- Created a new song.
- 「Lost Road to the Sealed Gate」's battle BGM has been changed.
- Slightly changed the icon of the Magic Orb.
- Changed the battle in 「Soul Shrine」 for 「Valigarmanda (Body)」 to 「Valigarmanda (Ice Prison)」.
- Included a new file that details the armor and accessories called 「armor.html」.
- Fixed the monster 「Omega Weapon」 having the wrong name.
- 「Omega Weapon」's physical attack damage was overflowing, so it's been reduced.
- The monster 「Lunar Witch」's 「Control」 resistance was incorrect as well as a "No Escape" flag.
- 「Hidon」's 「Sketch」 ability has been changed.
- 「Wisp」's 「Sketch」 ability has been changed.
- The ability of some monster's 「Rage」 attacks has been changed.
- The help text for the 「Rage」 menu has been fixed.
- Changed the rewards in the Coliseum for 「Hero's Shield」 and 「Heaven's Shield」.
- Fixed a bug where 「Love's Sernade」's 「Elf Fire」 ability wasn't activating.
- 「Wild Pig」's Effect Value has been changed.
- Changed Locke and Umaro's initial stats. Locke's Evasion has been increased, while Umaro's Defense and Magic Power has been reduced.
- 「Cactuar」's Gil amount has been changed.
- Fixed losing auctions in the WoR.
- For the new event 「Thoughts and Wishes」 it's now required to have Cyan back in your party.
- Changed some performances of 「Blue Magic」.
- 「Deathgaze」's 「Sketch」 ability has been changed.
- 「Cerberus」's 「Sketch」 ability has been changed.
- 「Kefka (Floating Continent)」 is no longer sketchable.
- Fixed it where the monster 「Earth Eater」 had no side attack, but only a pincer attack.
- Changed 「Defend」 to now not only block 1/2 of a physical attack, but now also 1/3 of magical attacks.
- Changed the wait time for each command.
- Included the file 「eventcommand.txt」 that's a summary of the event commands for patch creators.
- Created a new event command, [A5].
- Changed the BGM on the Falcon in the WoR to now change based on who's the party leader.
- Created a new song.
- Changed the Coliseum's battle BGM.
- Changed the BGM for Mt. Zozo.
- Changed the battle BGM for Mt. Zozo.
- Reduced the waiting times for all commands.
- Added 「Typhon」 to the Coliseum's no-contest match.
- 「Wave Cannon's」 Effect Value has been slightly reduced.
- Fixed a treasure chest setting that was incorrect.
- Fixed a message that was displayed when a monster used 「Level 2 Holy」.
- 「Traveler」's behavior was slightly corrected.
- Corrected a typo for 「Intangir」 in the 「Rage」 menu.
- Fixed a mistake in the 「Orichalcum」's attack power based on successful uses of 「Steal」.
- 「Iaido」's bar charge speed has been increased and the waiting time to excute the attack has also been increased to balance it.
- The Narshe's Beginner's Hall's NPCs have been changed to explain the mod's changes.
- Fixed the enemies in South Figaro Cave's formation of 「Big Bear ・ Will o' the Wisp」 to never pincer attack.
- 「Cursed Shield」 has been changed so that if Gogo or Umaro use it, it'll still count towards breaking the curse.
- Adjusted the defense of some characters.
- Fixed a bug where the magic aquisation learn rate didn't proc after a battle.
- Fixed a mistake in the enemy 「Omniscient」's actions. Also fixed him not having an instant death resistance.
- Added a save point to the Soul Shrine.
- Changed the BGM for the Soul Shrine.
- Removed the monster 「Omega Weapon」's ability to reduce defense-ignoring damage.
- The magic 「Tidal Wave」 has been changed to 「Rampage」.
- 「Shinryu」's behavior has been changed in line with the above change.
- Changed Umaro's unique ability from 「Control」 to 「Snowstorm」.
- Changed Umaro's special action 「Snowstorm」 to 「Rampage」. This is a physical attack to all enemies.
- With the above changes, the accessory 「Simulacrum」 has been changed to 「Power Belt」.
- 「Deathclaw」's special attack effect has been changed.
- Changed the colors of MP damage/healing to red/light blue. As a product of this, the color of reflect when a spell is reflected is strange, but this is by design.
- The left side of the item detail menu has been changed to display MP used for critical hits (MP Critical), Absorb post damage into HP (HP Drain), Extra damage to flying enemies (Flying OK), and Extra damage to humans (Humans OK).
- Fixed the graphics of weapons when using 「Throw」 or 「Jump」 that previously weren't. With this change, 「Throw」 has items that can now be thrown that weren't previously.
- Fixed an issue with 「Holy Lance」 not dealing 2x damage when using Jump.
- 「Darts」 and 「Cards」 now have the 「Greater damage to Flying」 effect (Flying OK).
- The 「Greater Damage to Flying」 effect has been changed from a 100% boost to a 1.5x boost.。
- 「X-Fight」's effect has been removed.
- 「Samurai Soul」's 「Sketch」 ability has been changed.
- Fixed a bug where the setting of some items at the Coliseum wasn't intended.
- 「Blue Magic」's 「1000 Needles」 was the only spell not written in Kanji, but now is.
- Fixed a bug where 「Blue Dragon」's action patterns were not working properly.
- Fixed a bug where 「Holy Dragon」's action patterns were not working properly.
- The monster 「Omega Weapon」's special effect has been changed.
- 「Tidal Wave」 has been re-added.
- 「Shinryu」's behavior has been changed in line with the above changes.
- 「Steal」 has had its max amount of successes recorded set to 1FE (510).
- 「Orichalcum」's base attack has been set to 0.
※「Steal」 success count divided by 1/2 now determines the attack power.
※Maximum of 510÷2=255 attack.
- 「Orichalcum」's attack power display has been changed.
※「Steal」 success count divided by 1/2 is the number shown for attack power.
- Changed 「Curaga」's effect to FF4's style.
- Changed the effects of 「Gravity」, 「Gravija」, and 「Diabolos」 to FF5's style.
※「Poison」's effect is also changed.
※Sphere graphics like 「Firaga」, 「Protect」, 「Level 2 Holy」, and 「Blaster」 are also changed.
- 「Bio」's effect color scheme has been changed.
- Fixed 「Mind Blast」 being a percent damage effect.
- 「Earrings」's effect of 【Magic Power Up】 will now affect healing spells.
- Changed Cyan and Shadow's pre-battle entry.
- Expanded the Command Change accessories.
- Due to the above change, 「Dragon Horn」's 【Multi-Jump】 address location has been changed.
- Added a new accessory, 「Maiden's Prayer」.
- 「Shuriken」, 「Fuma Shuriken」, and 「Pinwheel」 now have Extra Damage to Humans (Human OK) properties.
- 「Dragon Spear」 now has a Extra Damage to Flying Enemies (Flying OK) property.
- 「Kitchen Knife」's special ability of instant death has been changed to Extra Damage to Humans (Human OK).
- 「Wonder Wand」's process has been changed to a process created by SPARX.
- 「Dancing Dagger」's Extra Damage to Humans (Human OK) property has been removed.
- 「Dancing Dagger」 has now been changed to proc Mog's 「Dance」 50% of the time, calling a random ability.
※This will not call animals.
- 「Mace of Zeus」 now has Thunder and Holy attributes.
- 「Valiant Knife」's original performance of defense-ignoring damage has been removed.
- When riding Magitek Armor, 「Magitek」 now has Terra's abilities useable by everyone and not just her.
- Fixed a bug when doing 「New Game+」 where some flags for treasure chests were not reset.
- Fixed a bug where 「Soul of Thamasa」 and 「Maduin's Horn」's performances was not intended.
- Fixed the behavior of 「Thor」 when using its 「Rage」.
- 「Pray」's effect has been changed.
- In Ver.1.05, 「Cursed Shield」 was changed so Gogo and Umaro could equip and help uncurse it. However, memory was being corrupted and to solve this, the change has been reverted back to the original version and they can not longer equip/help uncurse it.
- The messages for Pre-emptive Strike, Back Attack, Side Attack, and Pincer has been changed.
- 「Snowstorm」's target cursor has been changed from a single-target to all targets.
※The target cursor before was single-target yet would hit all targets.
- Changed it so you can't use 「Snowstorm」, 「Pray」, and 「Shock」 if you're a toad.
- 「Silence」's effect is now in FF4's style.
- 「Meteor」's effect is now in FF4's style.
- Blood Weapons and their 「Drain」 effect now deal more damage.
- 「Aspir」's effect value has been reduced from 24 to 5.
- 「Magic Hammer」's been changed to deal/absorb 1/8 MP damage.
- Fixed a bug where when using 「Shock」 an unintended message was displayed.
- 「Dispel」's been changed to now work in the field similar to the original game.
- Fixed incorrect treasure chest settings in Owzer's Mansion.
- During the WoR, if you defeat 「Magic Master」 before having Relm rejoin, then re-recruit her and get Strago, the bug during that event is now fixed.
- Fixed a bug with 「Refect」's effect.
- The Magic ID has been drastically changed.
※As a result, if you're playing on Ver.1.12 or lower and transfer a save, your magic learned will be replaced.
- With the above change to Magic ID, various other data changes have also taken place.
- 「Wild Fang」 has been renamed to 「Twin Fang」.
- 「Takedown」 has been renamed to 「Wishing Star」.
- With the above changes, the 2 counterattacks done by Shadow are now just 「Twin Fang」.
- 「Sketch」 due to the above changes, now has a 75% chance to proc the target's special ability, and a 25% chance to proc 「Wishing Star」.
- 「Cliff Collapse」 has been changed again to be non-elemental damage.
- 「Wild Pig」 and 「Wombat」's earth-elemental attribute has been removed.
- 「Sandstorm」 now can proc Blind.
- 「Sandstorm」 has been changed to wind and earth-elemental damage.
- 「Leaf Swirl」 has been given the Extra Damage to Flying Enemies (Flying OK) attribute.
- The Kanji 【Deception】 and 【Possession】 have been removed. In their place, 【Strange】 and 【Trace】 have been added.
- 「Slots」 has had its animation wait time changed.
- Fixed an error where 「Tornado」's MP cost and effect value were incorrect.
- Fixed a bug where 「Hastega」 was granting Float as well.
- Fixed a bug where 「Tornado」 was granting Regen effect as well.
- Terra, Celes, and Relm's Magic they learned on level up has been changed to match the new Magic IDs.
- Fixed a mistake with 「Wombat」's setting.
- Fixed a bug where 「Cura」 couldn't be used in the field.
- Fixed a bug where 「Toad」 couldn't be casted in battle or the field if the user is a toad.
- Fixed a bug where 「Shock」 would always miss.
- Changed the wait time for animations for 「Blue Magic」.
- Stop's duration has been reduced to last less than Sleep's.
- Fixed a bug where 「Protect」 and 「Shell」 could be used while in the field (not actually useable, just selectable as white font but nothing happens).
- Fixed a bug in the Eidolon menu where the text 「Someone has it!」 is displayed if you try to equip an eidolon.。
- Changed it to where 「Shadow Flare」 is now reflectable.
- I've included a new file called 「change.html」 that documents the mod's various changes.
- Fixed a bug where instead of 「Raise」 activating on Reraise, 「Curaga」 would instead proc.
- Fixed a bug where 「Gungnir」's 「Multi-Jump」 effect was not working.
- The magic that can be learned from 「Black Garb」 has been changed to 「Death」.
- Fixed a bug where 「Gauntlet」's 【SoS: Shell】 was not working.
- The enemy 「Proserpina」's special attack effect has been changed.
- The FF5 songs that were added, 「Battle 1」, 「Battle 2」, and 「Battle on the Big Bridge」 were adjusted.
※Thanks to マイセン from the forums for this.
- 「Demon Knight」's special attack effect was changed.
- Changed who can equip 「Lightbringer」.
- Fixed an error where 「Kagenui」's additional effect's magic proc was not working.
- Fixed a bug with 「Quasar」 where multiple status debuffs and effects were all being set at once.
- Fixed an error for 「Platinum Dragon」 in the Rage menu.
- The added songs 「FF4 Battle 1」, 「FF4 The Dreadful Fight」, 「FF5 The Decisive Battle」, 「FF5 Lenna's Theme」, 「FF5 The Final Battle」, 「FF5 The Dawn Warriors」, and 「FF5 Home Sweet Home」 have been adjusted.
※Thanks to マイセン from the forums for this.
- The added songs 「FF2 Battle Scene 2」, 「FF3 Battle 1」, 「FF3 Battle 2」, and 「FF3 Forbidden Land Eureka」 have had their sequence data modified.
- Fixed a bug where 「Poisona」 was also removing Haste.
- Fixed a bug where 「Cura」's flag was not set to be absorbed by Runic.
- Fixed a mistake in the setting for the special attack effect on 「Perfect Defense」 for 「Alexander」.
- 「Inferno」, 「Ironclad」, and 「Guardian」's battle BGM has been changed.
- The added songs 「FF4 Battle 1」 and 「FF4 Battle 2」 were adjusted.
※Thanks to マイセン from the forums for this.
- Created a new song.
- 「Red Dragon」, 「Blue Dragon」, 「Yellow Dragon」, 「Freeze Dragon」, 「Earth Dragon」, 「Storm Dragon」, 「Holy Dragon」, and 「Skull Dragon」's BGMs have all been changed.
- 「Diabolos」's battle BGM was changed.
- Removed the Kanji 【Egg】. In its place, 【Charge】 has been added.
- Changed 「Deathgaze's Fang」 to 「Deathgaze's Claw」. The description has also been updated.
- Added 2 new Key Items.
※These are useless, even if they're collected in the WoR. (These are just for collection purposes.)
- Added new events/side quests that can be accepted at bars/the barkeeps on a beta test.
- Added a new map in the WoB.
- Created a new song.
- Added new waveform data.
- Changed the waveform settings for 「FF5 Lenna's Theme」 and 「CT Corridors of Time」.
- Corrected the sequence data for 「FF2 Rebel Army Theme」.
- The newly added songs 「FF4 Battle 1」, 「FF4 Battle 2」, 「FF4 Into the Darkness」, 「FF4 Kingdom Baron」, 「FF4 Mystic Mysidia」, 「FF4 The Lunarians」, 「FF4 Mt. Ordeals」, 「FF4 Dancing Calcobrena」, and 「FF4 Illusionary World」 have been adjusted.
※Thanks to マイセン from the forums for this.
- Changed the battle BGM for 「Chadarnook」, 「Hidon」, and 「Skull Dragon」.
- Fixed a bug in the WoR Auction House.
- Fixed conversations speaking about 「Deathgaze's Claw」.
- Added 3 bar quests to South Figaro in the WoR.
- Added a new map in the WoR.
- Created a new song.
- Added new waveform data.
- Corrected the sequence data of the original BGM 「??」
- Changed some of the added battle BGM so that the map BGM will continue playing where it left off after the battle. Also, some BGM song IDs were changed.
- Changed the BGM for Magitek Factory and Magitek Research Facility.
- Changed the BGM for Cyan's Dream.
- Fixed a song error that was playing a different one than intended after being reunited in the WoR with Banon.
- New processing has been added so that any monster PT can have any Fanfare theme.
- Created a new song.
- Added new waveform data.
- The following songs that were added have had their waveform data changed: 「FF4 Battle 1」, 「FF4 Battle 2」, 「FF4 Kingdom Baron」, and 「FF4 The Dreadful Fight」.
- Fixed a bug in the new event 「Defeat the Cave Monsters」 that would cause a freeze if you reselected it after finishing it once.
- Fixed a bug in the new event 「A Girl's Wish」 where the game would freeze upon entering the second basement of South Figaro.
- Fixed a bug where the game would freeze upon talking to a girl in the South Figaro bar.
- Fixed a bug where the game would freeze upon entering the South Figaro bar.
- Fixed a bug in the new event 「Protect Mt. Koltz!」 where the game would freeze upon jumping to the next area.
- Created a new song.
- Fanfare has been added to match the new BGM in battles.
- Changed the name and acquisation of Key Items in the new event 「Holy Angel Ultima」.
- Added a new map to the WoR.
- Added a new battle background using a spare background ID [31: Cave (Green)]. (I only changed the palette.)
- Created some NPC graphics.
- Set up treasure chests that weren't set in South Figaro Cave for the bar quests.
- In the WoR's South Figaro Basement, the flags share the WoB's contents for the treasure chests.
- Adjusted the songs 「FF4 Into the Darkness」, 「FF4 Kingdom Baron」, 「FF4 Mystic Mysidia」, 「FF4 Illusionary World」, 「FF4 Battle 1」, 「FF4 Battle 2」, 「FF4 The Dreadful Fight」, 「FF4 The Lunarians」, 「FF4 Mt. Ordeals」, 「FF4 Dancing Calcobrena」, 「RS3 Battle 1」 and 「SF1 Battle #1」.
※All corrected by マイセン.
- Fixed a bug where the battle BGM for 「Ultima」 wasn't playing normally.
- Fixed a bug in the portrait of Leo and Banon.
- Fixed a bug that'd cause a freeze if you saved the game with Ghost or Banon in your party on the Save Screen.
- Fixed a bug where Celes's sprite (Maria) collapsed during the opera event.
- Added 3 new events to the Nikeah bar in the WoR.
- Implemented a new function that lets you change a character's appearance (Dressing Room).
- Fixed a bug where the BGM for the WoR Sealed Cave was not correct.
- Added characters that can change costumes in the Dressing Room.
- Added key items related to the Dressing Room.
- Fixed a bug in the description of the Key Item 「Sylkis Greens」.
- Changed the behavior of enemies in the Coliseum to behave how they do in normal battles.
※From the original game, the 4 commands set in 「Control」 were randomly executed. This is no longer the case.
- The NPC Scholar model has had its ID change [1B→AA] and Arvis's ID changed has also changed [1D→AB].
- Corrected the song 「FF3 Battle 1」.
※Fixed by マイセン.
- Created an incapacitated and Chocobo riding motion for Celes (Opera Dress).
- Fixed a bug where some NPCs were not displayed as intended. (Mobliz, Jidoor.)
- Changed the NPC Bandit who runs the Inn at Vector to that of an Imperial Soldier instead.
- The resistances of 「Apanda」 and 「Great Mantis」 have been changed.
- 「Erebus」 and 「Nyx」 have had their level changed.
- Greatly eased the conditions of dying deathblows.
- Due to the above change, the performance has been changed a bit. Like the original game, all techniques are magical attacks that ignore defense. Since the probability has increased considerably for these, it seems the strength and such of these will be adjusted in the future.
- The effects of 「Mirage Dive」, 「Tiger Break」, 「Bloody Cards」, and 「Moogle Dance」 have been changed.
- 「Spinning Edge」's name has been changed to 「Moulin Rouge」. The effect has also been changed.
- Changed the effect of the Eidolon 「Seraphim」 to that of the original game's.
- Changed the effect of the Eidolon 「Ultima」.
- Fixed a bug where the Coliseum table was not intended.
- Set the display position for monsters in the Coliseum.
※Monsters with Monster ID00~FF only. Monsters 100 and above don't display properly.
- 「Fire Beam」, 「Blizzard Beam」, and 「Thunder Beam」 have been combined into 「Magitek Beam」.
- Added Desperation Attacks for Gau and Umaro.
- Created a new song.
- Changed the battle BGM and fanfare for Daryl's Tomb.
- Added a character that can change costumes in the Dressing Room.
- Fixed a bug where 「Magitek」's target of an attack wasn't working correctly.
- Fixed a bug where Clyde's graphics in 「Shadow's Nightmare 1」 and 「Shadow's Nightmare 3」 were incorrect.
- Made some changes to Clyde's motions in 「Shadow's Nightmare 4」.
- Changed the Inn songs in the WoR Kohlingen, Thamasa, and Narshe.
- Added a character that can change costumes in the Dressing Room.
- Changed it to where your character's costume now reflects in the Falcon when walking/standing around.
- Changed the layout of the Falcon.
- Created a new room on the Falcon.
- 「Grand Delta」's additional effect of 100% proc Stop has been changed to random activation.
- 「Blaster」, 「Fallen One」, 「Northern Cross」, 「Diabolic Whistle」, 「Disaster」, and 「Lifeshaver」 now have 「Evasion Based on Stamina」.
- Umaro's 「Rampage」 ability now has 「Don't Halve Damage if Level is Changed」.
- 「Forest Bath」 now also recovers party's MP.
- 「Sunbath」 now also heals the Frozen status.
- 「Level 2 Holy」 now has 「Don't Halve Damage if Level is Changed」.
- 「Love's Serenade」 has had its background changed from inside a building to outside Zozo's streets.
- When using items on allies, they will now ignore Magic Defense.
※When using them on enemies (like Rods) they will still respect Magic Defense.
- Changed the damage calculation of 「Fixed Dice」 to [Product of roll×2×user's level×3/4].
- 「Fixed Dice」's hit rate is now 100.
- 「Dice」 and 「Fixed Dice」 are no longer affected by Berserk.
- Changed some effect values for 「Tools」 and 「Blitz」.
- Added "Ignores Defense" to 「Goner」. The effect value has also been changed.
- Added a character that can change costumes in the Dressing Room.
- Added 1 new bar quest in WoR Kohlingen.
- Changed it to where when playing as Leo (if you did New Game+, Biggs, Wedge, Banon or Ghost) you can't use the equip menu.
- Fixed a bug in the targeting and effects of 「Tools」 and 「Throw」.
- Fixed a bug in the new event 「A Restful Sleep」 where the BGM remained after entering the field once finishing the quest at Daryl's Tomb.
- The BGM for the Falcon will now change if you swap a specific character into a different costume.
- Corrected the sequence data for the song 「RS3 Bottom Sea Palace」.
- Fixed a bug where unrelated flags were set and unset when trying to change Gau's costume in the Dressing Room.
- Fixed a bug where 「Setzer's Theme」 plays in the Falcon if Gau is the party leader.
- Changed the sound effects for 「Meteor」 and 「Snowball」.
- 「Snowball」's effect range is now all targets instead of single.
- Increased the experience gained from late-game enemies.
- Changed it so you may now gain experience from enemies in the Fanatic's Tower.
- 「Unicorn」 can now cancel the Rage status from Gau.
- Fixed a bug with the new event 「Victory Drinks」 where once you clear it and reselect 「Victory Drinks」 at the barkeep, the game would freeze.
- Fixed a bug when entering 「New Game+」 with Terra in a costume, the game wouldn't revert her back to her default one.
- Fixed a bug in Terra's flashback scene (Magitek Battle).
- Removed the specification that stats raise randomly with level-up.
- Changed it to where stats are now changed when changing costumes in the Dressing Room.
- Changed the dialogue when the 「New Game+」 option is selected.
- Deleted the description of 「Auto-Battle」 in the text for the Coliseum.
- Fixed a bug during 「New Game+」 where Biggs's stats were applied to Kefka's during the Thamasa event.
- Added a character that can change costumes in the Dressing Room.
- Changed the costumes for Locke in the Dressing Room.
- Adjusted the initial stats of characters due to the changes with costumes in the Dressing Room.
※Some characters remain the same.
- When equipped with the accessory 「Dead Spirit」, that character will now appear in a Ghost costume in battle.
- 「Molulu's Charm」 is now affected by the 【Heavy Equipment】 flag.
- Immediately after the start of the game until you enter Figaro Castle, the Narshe Beginner's House's BGM will remain the same.
- Changed it so Shadow will not leave you randomly in the WoB.
- Fixed a bug where Relm's 「White Robe」 costume was making her appear as Terra in battle.
- Fixed an error in the amount of experience 「Brawler」 gives.
- Fixed the effect of the Eidolon 「Seraphim」.
- Fixed a bug in the Dressing Room's explanation for the first time about characters.
- Changed the description for the Dressing Room when used for the first time.
- 「Ivory Pole」 has been deleted.
- Added 「Kenkonken」 to throwing weapons.
- Adjusted who can equip the 12 Legendary Weapons.
- Changed the physical defense ignoring attack performance on the ally's side from the ability to make the enemy's defense power 1/4, to make the enemy's defense power 0.
- Changed the following Desperation Attacks to physical damage:
- Mirage Dive
- Tsubame Gaeshi
- Shadow Fang
- Tiger Break
- Moulin Rouge
- Bloody Cards
- Moogle Dance
- Wild Buster
- Changed 「Bloody Cards」's absorption effect to work on undead.
- Fixed a bug that causes a freeze when using the Dressing Room.
- Added a character that can change costumes in the Dressing Room.
- In the WoR, after an event, the Narshe Warehouse (Lone Wolf/treasure room event) now becomes a bar.
- Added 1 new side quest to the newly-added Narshe bar.
- Fixed a bug during the new event 「Father and Daughter」 where the camera position was incorrect if the scene was started with Strago as the party leader.
- The added songs 「FF4 Dancing Calcobrena」, 「FF7 Fighting」, 「FF7 Those Who Fight Further」, 「FF7 Fanfare」, and 「SF Battle #5」 have been adjusted.
※マイセン corrected these.
- Corrected an error in the sequence data for 「FF3 Victory's Fanfare」.
- Fixed a line error in the new event 「Imitation's Secret」.
- Fixed a bug that the game freezes when selecting Umaro in the Dressing Room.
- Fixed a bug where the field BGM disappears after a battle in Cyan's Dream.
- 「Number 024」 and 「Dadaluma」 now have Toad resistance.
- 「Lamia Queen」's behavior as a 「Rage」 has been fixed.
- Adjusted the Coliseum.
- Desperation Attacks that are physical damage are much weaker than the magical ones, so their effect value has been increased.
- Added a character that can now change costumes in the Dressing Room. (All added now.)
- Added descriptions about the Dressing Room freezes to the NPC in the Dressing Room.
- Created a song.
- The Soul Shrine's 12th group's BGM has been changed.
- Fixed a battle BGM error in Daryl's Tomb for the 「Miss Vampire・Blood Batx3」 formation.
- Fixed a bug where the game would freeze when talking to the barkeep in WoB South Figaro about the new event 「Defeat the Cave Demons」 after clearing it.
- The shop on the Falcon's prices has been changed to where it won't lower either until 「Humbaba (4)」 has been defeated.
- Fixed a misplaced treasure chest on the Lost Road to the Sealed Gate.
- Changed the reward in the Coliseum for when you bet 「Artemis's Brush」.
- Fixed a bug in the new event 「Unexpected Special Skill」 where it could be completed without having the Key Item 「Deathgaze's Claw」.
- Changed the behavior during the new event 「Unexpected Special Skill」.
- Fixed some header errors in the sequence data.
- Fixed a bug in the new event 「I'll Buy Anything!」 where the Key Item 「Shiny Helmet」 wasn't lost upon clearing this quest.
- Fixed a bug in the new event 「Imitation's Secret」 where the movement of a specific character wasn't intended.
- Fixed a bug in the new event 「Imitation's Secret」 where the question about Strago was missing.
- Adjusted the added songs 「MQ Battle 2 」 and 「SD: FFG (FFA) Battle 2」.
- 「Holy Dragon」's actions have been adjusted.
- Slightly changed the stats of the 8 Legendary Dragons.
- Added 3 new NPC images.
- Changed some moving images for the 8 Legendary Dragons.
- Changed some moving images of fixed enemies in 「Labyrinth of the Ancients」 and 「Forbidden Land Eureka」.
- The added songs 「FF4 Battle 2」, 「SF1 Battle #5」, and 「MS Believing My Justice」 have been adjusted.
※マイセン corrected these.
- The added songs 「RS3 Battle 1」, 「RS3 Four Noble Devils 1」, and 「MS Believing My Justice」 were adjusted.
- Adjusted the pitch deviation correction value of the additional waveform 7F. This adjusts all songs that use waveform 7F.
- Changed the message on the tombstone in the Forbidden Land Eureka.
- Adjusted the action pattern for the last battle against 「Kefka」.
- Changed the reward for clearing 「Cyan's Dream」 from 「Murasame」 to 「Mutsunokami」.
- Changed the weapon palette of 「Kenkonken」.
- The ribbon-type armors 「Ribbon」, 「Barrette」, and 「Cachusa」 have been changed from helmets to accessories.
- Created a new song.
- Added new waveform data.
- Changed the fanfare music for 「Odin」, 「Leviathan」, 「Bahamut」, and 「Ultima」 battles.
- Fixed a battle graphic for Shadow (Clyde).
- 「Throw」's power has been reduced.
- Reduced the wait time for some monsters to take actions based on the elapsed time that's passed in battle.
- Changed the Evasion and Magic Evasion on equipment. Along with this change, it's also been adjusted.
- 「Labyrinth of the Ancients」 has been changed to only be accessible once you obtain the 「Goddess's Bell」.
※Until now it was possible to throw this after all 8 Legendary Dragons were defeated (the appearance of fixed enemies is now after getting the Goddess's Bell).
- Fixed a bug where the game would freeze after you clear the new event 「Protect Mt. Koltz!」 and talk to the barkeep.
- Partially adjusted the Coliseum.
- Fixed the NPC graphic in WoR South Figaro.
- Slightly adjusted the stats and action pattern for the last battle 「Kefka」.
- Adjusted the performance of the accessory 「Lich Ring」.
- Fixed a bug where casting 「Death」 on undead did not revive them.
- Changed the palette for 「Galaxy」.
- Slightly increased the encounter rate for monster in 「Kefka's Tower」, as well as their abilities and experience gained.
- Changed 「Debilitator」 to 「Mana Charger」 (MP recovery for the party).
※Acquisition for the Tool hasn't changed.
- The Kanji 【Analysis】 has been changed to 【Select】.
- Fixed 「Aegis Shield」 because the item effect was incorrect.
※This was done because it wasn't working correctly with some enemy attacks.
- Adjusted the sequence data for the song 「FF3 Battle 2」.
- Fixed a bug in the new event 「Seeking the Legendary Weapon」 where the quest would proceed without creating 「Ragnarok」.
- Fixed a bug where the new event 「Victory Drinks」 wasn't available until after you obtained the Falcon.
- Fixed a bug that the screen was not drawn properly when displaying more than 208 songs in the music player list. Also, some songs could not be heard on the music player, but this has been changed so that all songs can now be heard.
- Created a new song.
- Added new waveform data.
- Changed the battle BGM in the new event 「Holy Angel Ultima」 for the battle against 「Ultima」.
- Most of the battle BGM for the 「Soul Shrine」 has been changed.
- After clearing the new event 「Soul Shrine」, I've changed it so you can re-challenge it and select the group to battle.
- Added new waveform data.
- Adjusted the added song 「FF8 The Man With the Machine Gun」.
- Created a new song.
- Created the Developer's Room.
※This is unlocked once you clear the new event 「Holy Angel Ultima」. The location is the middle door in the new room at the Narshe's Beginner's Hall.
※I may change the flag for this.
※The contents of this place are still under construction. Please don't go in here unless you're very curious.
- Fixed a bug where Setzer becomes transparent when changing costumes in the Dressing Room if he's the party leader.
※Because I don't know the function of the fellowship command 【3F】 well enough, problems like this may arise elsewhere.
- Fixed a bug where when creating a party on the Falcon of 3 or less people and everyone's changed costumes in the Dressing Room, the game would freeze.
※Along with this, the line that the Dressing Room NPC has that explains this bug has been deleted.
- With the above bug, another bug has been fixed where when creating a party in the Falcon, briefly a BGM related to your last party leader is briefly heard during the screen transition to black.
- Created a new song.
- Changed the specification for Reflect where damage is reduced by 1/2 if reflected.
※Changed it to now work like FF5, where if reflected 4 times the damage actually increases.
※Because it's also used for launcher processing, the power of the magic is effectively doubled, so the effect value is halved.
- Changed the Kanji 【Scratch】 to 【Contract】.
- Fixed a bug where when using 「Thunder Scroll」 it didn't work correctly for the ally's side.
- Due to a defect found in the ability 「Pray」, it's been changed to a healing ability with an effect value of 42 and bypasses Reflect.
- Adjusted some magic attacks.
- Fixed a bug in the new event 「Holy Angel Ultima」 where after defeating 「Rubicante」 the screen color's blinking effect wasn't intended.
- Fixed a bug where Celes and Cyan become transparent when changing costumes in the Dressing Room if they're the party leader.
- 「Aura Cannon」 was slightly weakened.
- Adjusted the effect of the Eidolon 「Ultima」 slightly (very slightly).
- Adjusted the added song 「FF10 Movement in Green」.
- Changed the map auto event of the treasure room that houses the 12 Legendary Weapons in the Ancient Castle.
- Added a party change save point object in the 「Soul Shrine」.
- Renamed costumes for Locke, Edgar, and Mog.
- Increased the recovery amount for 「Crystal Bass」 and 「Vector Sardine」 when healing Cid.
- Changed the appearance of Edgar's "Chief" costume.
- Fixed an error in the process description when entering the 「Labyrinth of the Ancients」.
- Fixed a bug in the quest that makes the 「Omega Weapon」 where if you obtained the 「Gil Turtle's Shell」, 「Omega's Armor」, and 「Shinryu's Fang」 before making 「Ragnarok」, you couldn't obtain the 「Omega Weapon」.
- Fixed a bug where some enemy skill graphics weren't intended.
- Due to there being no hint as to where the 「Silk Dress」 is in the WoR Eidolon Village, I've added a sparkly graphic to show its location.
- If you haven't fought 「Gilgamesh」 yet in the WoB, you can now encounter him in the WoR's 「Lost Road to the Sealed Gate」 at the same location in the WoB.
- Gau's 「Rage」 learning ability has been changed to just winning a battle anywhere with him in the party.
※Due to this change, 「Leap」 isn't needed on the Veldt anymore, so it's been deleted.
※If you're playing on Ver.1.4.9 or earlier, the main commnand will be 「Leap」.
Sorry to cause you any problems, but if you want to fix this, just change 7E17AE from 11 to 10.
- By returning Gau's command, I've removed the original game's process of changing 「Rage」 to 「Magitek」 when piloting Magitek Armor.
- Expanded Gogo's command replacement menu so that 「Rage」 is useable.
- Changed the layout of the attached html files.
- 「readme.txt」 has been changed to html, with 「readme.html」 now included.
- Added 「history.html」 to the files, detailing the update history of the mod.
- Fixed a bug with the magic casting effect.
- Fixed a bug where 「Strength」 disappeared on the status screen.
- Fixed a bug that freezes the game if you use the WoB Thamasa Inn.
- Changed the name, performance, and graphics of 「Naglering」, one of the 12 Legendary Weapons:
・「Souleater」 … Damages and absorbs MP. (Same effect as the original's 「Soul Saber」.)
- Added 「MP Drain」 to the weapon detail menu.
- Adjusted the 「Slots」 abilities 「Seven Flush」 and 「Dive Bomb」.
- Fixed a bug where the game freezes when the enemy uses the Eidolon 「Ultima」.
- Corrected an error in the Narshe Beginner's House's dialogue.
- Fixed various bugs in the South Figaro's millionaire's mansion.
- Fixed a bug where enemy encounters weren't working correctly in certain situations.
- Changed the play time to 3 digits (up to 255:59 total).
- The menu window has been expanded slightly to the left to compensate for the above change.
- giangurgolo's 「Overkill 32,000」 patch was used and the limit for displayable damage is now 5 digits at 32,755.
- Due to the above changes, the power of some spells, Blitz, Iaido, Tools, and enemy special attacks has been adjusted.
- Changed the performance of 「Meteor」 from 「Launcher」 effect to one that's 4 consectutive hits (「Tachi: Dance」 for example).
※Since this change is insufficient, I'll continue to adjust it into the future.
- Fixed a mistake in setting the Evasion rate for 「Orichalcum」.
- In the WoR, if you've found all party members and changed their costumes, you can now swap everyone's costumes all at once in the Dressing Room.
- Created a Collection Room within the Falcon. Items will be automatically displayed when you clear an event or possess Key Items.
※There's a room in the back, but nothing's displayed there yet.
※This area may be deleted in the future.
- Fixed an issue in the Labyrinth of the Ancients where the battle BGM for the 「Crystal Dragon」 enemy party wasn't correct.
- Changed the enemy group that appears in the Soul Shrine of 「Cactuar×3」 to 「Sabotender・Cactuar×3」.
- Added the Eidolon NPC's graphic that was deleted (Yura).
- Added some other NPC graphics.
- Established a Developer's Room. It's a bonus area with just some dialogue events. You can visit it at the Narshe Beginner's House once you clear the new event 「Holy Angel Ultima」.
- Fixed a mistake in setting the actions for 「Diabolos」 and 「Omega」.
- Changed the font of damage/recovery numbers in battle to be easier to see.
- Adjusted the power of some Blitz and Tools abilities.
- Fixed a bug where the effect of 「Earrings」, 「Gigas Glove」, and 「Hero's Ring」's effect was increasing power by 1.5 instead of 1.25.
- Fixed a bug in the Jidoor Auction House.
- Changed 「Air Anchor」 to deal damage enemies even if they resist Instant Death.
- 「Chainsaw」's Instant Death proc has been increased from 25% to 33%.
- Removed the ignores defense effect from 「Chainsaw」.
- Adjusted performance and magic attack of some Tools abilities.
- Adjusted the behavior of some NPCs in the new event 「Father and Daughter」.
- Fixed a bug in the new event 「Father and Daughter」 where if Strago was in the 4th slot of the party the event wouldn't trigger.
- The contents of the event that plays when Gau joins has changed since Gau's been reworked.
- Changed the new event 「Thoughts and Wishes」 to have it end with just Celes and Locke in your party.
- Fixed an error in the message at the Jidoor Auction House when bidding on the 「Airship Model」.
- Changed 「Reincarnation」 to only display the target's max HP instead of the broken damage cap amount.
- 「Tiger Rush」 has been changed to now deal 3 attacks.
- 「Ultima Weapon」's strength-dependent part of the damage calculation (level based in the original game) to now be based on Stamina.
- Changed the color of the ATB bar in battle when its full slightly.
- Added a spellcasting animation for Space-time Magic.
- Slightly changed the White Magic casting animation.
- 「Protect」's palette has changed.
- Due to the change in the animation for the Eidolon summon, the 「X-Ether」 palette that was changed has been reverted back to the original game's version.
- Due to the change in the animation for 「Bio」, the 「Toad Song」 palette that was changed has been reverted back to the original game's version.
- Changed the processing from the 「Omega Additional Patch」 that reduced the defense ignoring formula from 1/12.5 to 1/2.
- Fixed a bug where the game would freeze when using 「Shock」.
- Fixed a bug that unexpected effects occured when casting magic under certain conditions.
- Doubled the damage dependency formula of 「Ultima Weapon」.
※In the original it depends on Level and before Ver.1.5.5 it depends on Stamina x2.
- Fixed a bug where 「Auto Crossbow」, 「Drill」, 「Chainsaw」, and 「Air Anchor」 were causing defense-ignoring damage. (Ignored defense-ignoring damage.)
※This will cause rod breaking damage to deal magic defense-ignoring damage now like in the original game.
- Changed 「Barrier Change」 to now absorb any element it is not weak to.
- Added a damage effect to 「Throw」.
- Fixed a bug where 「Flash」 didn't have the Fire attribute.
- Fixed the flag of the irrelevant Kefka's Tower switch being raised when defeating the 8 Legendary Dragons and clearing the Soul Shrine.
※Save data that has already become unprogressable with the three switches in Kefka's Tower (in front of 「Guardian」) can be fixed by exiting Kefka's Tower with Teleport.
- Adjusted the behaviors of 「Maria」 and 「Rest」.
- Fine-tuned the stats and actions of the last battle 「Kefka」.
- Created a new song.
- Fixed a bug where 「Gigas Glove」 and 「Hero's Ring」's attack boost wasn't working.
- Fixed a bug where the L and R Buttons were skipping some pages in the 「Rage」 menu.
- 「Tidal Wave」's Instant Death proc has been removed.
- Fixed a bug where 「Omega」 would spam 「Omeguard」 under certain conditions.
- Fixed an issue where the ending's font was green.
- Fixed an issue where some wooden titles in Thamasa were missing.
- Fixed some dialogue in the new event 「A Mother's Hope」.
- Fixed a bug in the Labyrinth of the Ancients where some tiles were missing and you could get outside the map.
- Fixed a bug in the 「Soul Shrine」 where everytime you cleared the 15th group you kept getting a 「Heaven's Shield」.
- Adjusted the performance of some 「Tools」.
- Adjusted the performance of some weapons.
- Changed the effect of 「Forest Bath」 from recovering multiple status aliments to just recovering from Silence.
- Removed the Omega Patch's specification of 「Self-Destruct」, where when used the character would leave the battle.
- Created new event commands [68], [69], [6D], [6E], and [6F].
- Changed it so the following information is saved into RAM.
※Since the unused RAM part isn't very clear, there's a chance this can malfunction.
- [7E1E70、71] 「Steal」 total procs.
- [7E1E72、73] 「Twin Fang」 total procs.
- [7E1E74、75] 「Runic」 total absorption count.
- [7E1E76、77] 「Sketch」 total success count.
- [7E1E7A、7B] 「Slots」 usage count.
- [7E1E7C、7D] 「Snowstorm」 usage count.
- [7E1E7E、7F] 「Mimic」 usage count.
- Introduced a so-called "Track Record" on a trial basis. You can check your Achievements in the Narshe's Beginner's Hall beyond the battle room.
※20 Achievements can be unlocked currently.
※Even if you play 「New Game+」 the Achievements will carry over.
- Fixed an error in the effect of 「Gold Needle」.
- Fixed a bug that the map jumps into the Serpent Trench of Crescent Mountain and freezes when entering an undersea cave.
- Changed 「Optimize」 to add the blood weapons of 「Blood Sword」, 「Blood Lance」, and 「Lamia Brush」 to the list of unselectable items.
- Fixed a bug with 「Optimize」 that freezes commands and freezes the game when equipped with 「Optimize」 during an event and only when you possesses the excluded items 「Optimize」 is set to ignore.
- The map chip inside Doma Castle has been changed slightly.
- In the additional event 「Forever Ultros」, some of the battle content with 「Guardian」 was changed. His first mode change is 「Ultros Mode」 now.
- Fixed a bug in the second undersea cave in the Serpent Trench, where some water tiles are re-displayed when the screen is updated after pressing the switch to turn off the water, opening the menu, ending a battle, etc.
- Gave 「Dadaluma」 resistance to Petrification.
- Fixed a bug with 「Rippler」 that allows you to exchange Interceptor's dog block, Trance, Rage, and Dance states.
- A defect was found in an item that can be used any number of times during battle, so it was changed to another performance.
- 「Revenant」's name was incorrect and has been fixed.
- Changed the style of item descriptions. The effects are described in the 2nd row.
- Reviewed the performance of some items.
- 「Gravity」's palette has been changed.
- Fixed a bug in the new event 「Thoughts and Wishes」 where the characters may become transparent after the event ends.
- Fixed an error in the attached data collection.
- Changed 「Omniscient」 to no longer counter 「Libra」 with 「Barrier Change」.
- Fixed a bug where the map palette was wrong during the Setzer's flashback event when acquiring the Falcon.
- Changed 「Cursed Shield」 so that it can't be obtained at the Coliseum.
- Added two lines of dialogue for Gogo and Umaro when they're brought to the finale with Kefka. Also, Mog's dialogue was slightly changed.
- Changed the lines for Cyan, Sabin, Mog, Gau, Gogo, and Umaro in the Falcon when talked to.
- Removed 「Shinryu」's drop item that was 「Ragnarok」.
※No real reason for this, but it's mostly because he originally never had it.
- Most magic hit rates have increased from 10 to 20.
※Those that originally had a high hit rate, ones that appear early in the game, and those that had very aggressive effects (such as 「Heartless Angel」 and 「Disaster」) are postponed.
- The effects of 「Bahamut」 and 「(Eidolon) Ultima」 have been slightly reduced.
- Slightly increased the effect value of 「Meteor」.
- Changed the attribute of 「Divine Judgment」 from Holy to Holy, Wind, and Fire.
- Changed the attribute of 「Thunder Call」 from Thunder to Holy and Thunder.
- Changed the ending scene to be slightly different.
※If you've found everyone, each scene will be changed a bit.
※If you've found everyone and cleared the new event 「Father and Daughter」, Shadow's scene will be different.
- Cyan's costume was fixed so it wouldn't collapse the graphics (for events).
- Fixed a mistake in the additional lines for the original event 「Night in Albrook」.
- In the WoR, I've changed the appearance flag for Edgar (Chief) to appear if Sabin isn't around, so the story will proceed like in the original game.
※Additional dialogue will occur if Sabin is here, though.
- Changed the interior of the 「Collection Room」 slightly.
※Nothing else has been added, it's just empty for now.
- Added 2 new NPC images.
- Changed 「Gravity」, 「Tornado」, 「Diabolos」, 「Sonic Boom」, 「Cave-In」, and 「Whirlwind」's magic that causes percent-based damage to protect by Near-Death (Critical HP) resistance instead of Instant Death resistance.
※Even if there is Instant Death resistance, it will still work if there is no Near-Fatal (Critical HP) resistance. Since the player's party doesn't have Near-Fatal (Critical HP) resistance, they can't defend from it 100% of the time.
※With the above changes to magic, if it is not necessary, refer to the Stamina value and give the evasion rate a bonus.
- With the changes to the critical damage magic above, 「Gravity」 no longer removes Float, and 「Sonic Boom」 and 「Cave-In」 no longer cause slip damage.
※This is due to the specification change, as it's not possible to add status ailments to them.
- With yet more due to the changes above to the specifications of critical damage magic, the enemy's status ailments resistances have been adjusted.
※Please note that there may be oversights with this.
- Changed the 「Dance」 ability 「Forest's Nocturne」 special move of 「Fierce Winds」 to 「Whirlwind」.
- 「Snowball」's attribute and performance has changed from HP50% damage+Sleep to Ice and Wind-elemental damage+Sleep.
- Fixed a bug when entering the 「Achievement Room」 from the Narshe's Beginner's Hall that'd cause a game freeze.
- Fixed a bug in the 「Labyrinth of the Ancients」 where some tiles were missing, allowing you to get outside of the map.
- Fixed an error with 「Behemoth Suit」 not working properly.
- 「Artemis's Brush」's additional effect has been changed to 「Tornado」.
- Adjusted the performance of some equipment.
- Fixed a bug where part of the action pattern for 「Goddess」 wasn't intended.
- Fixed an error in Sabin's dialogue on the Falcon.
- Fixed a mistake in the description of the 「Pluto Armor」 「Rage」.
- Fixed the effect of 「Grand Delta」.
- Fixed an error in the conversation text for NPCs in WoR Thamasa.
- Using HatZen08's 「Imitation Art」 patch, Gogo's appearance for each battle will change randomly when using his "Chameleon Robe" costume.
- Adjusted the defense for shields, hats, and helmets.
- Corrected the sequence data for the added song 「FF8 Force Your Way」.
- Corrected the sequence data for the added song 「FF7 Fighting」.
- Changed the number of 「Ribbon」 and 「Cursed Shield」 that you can obtain.
※「Ribbon」 … Imperial Banquet, 「A Girl's Wish」, and a treasure chest in Forbidden Land Eureka. 3 total.
※「Cursed Shield」 … Old Man NPC sick in his bed in WoR Narshe. 1 total.
- Created a new song.
- Fixed a bug where the performance of 「Maximillian」 was wrong.
- Fixed an error in the image composition data for 「Astos」.
- Changed some of the items available in the Coliseum.
- Corrected sequence data in the added song 「FF7 Those Who Fight Further」.
- Adjusted the sequence data for the added songs 「FF5 Last Battle」, 「SD1 Battle 2」, and 「RS1 Coup de Grace」.
※Thanks to マイセン on the forums for the help on these.
- Created a new song.
- Fixed a bug that caused a game freeze when speaking to soldiers in WoR Figaro Castle's Basement.
- Fixed a bug where 「Diabolos」 would always miss.
- Fixed a bug where 「Ultima」 was activating through the use of 「Ancient Prayer」 and the item 「Magicite Fragment」.
- Created a new song.
- Added 3 new NPC images.
- 2 new battle backgrounds have been added.
・The battle background used in Tzen's collapsing house [2B: Building (Twilight)] was integrated with the background of Zozo's [04: Building (Light)], and added one for Narshe [2B: Narshe (Night)].
・Added [32: Snowfield (Night)] using an unused ID.
- Added 1 new side quest to WoR Narshe's bar.
- In the new event 「The Last Dragon」, I've changed the map graphic for Hiryu.
- In the new event 「The Last Dragon」, I've made it so you can escape the battle against 「Hiryu」.
If you run away, you can hear tips for clearing the event.
- Made the following things carry over to 「New Game+」:
- 「Steal」 success count.
- 「Twin Fang」 activation count.
- 「Runic」 successful absorption count.
- 「Sketch」 successful uses count.
- 「Slots」 uses count.
- 「Snowstorm」 uses count.
- 「Mimic」 uses count.
- 「Reverse Leo」 now drops the 「Zeidrich」 accessory even if Terra isn't in the party.
- Changed the event battle against 「Kefka」 in the Narshe Snowfields, and fixed a bug where Cyan was immediately killed if brought into the battle.
- Fixed a mistake in the Narshe Snowfield battle against 「Kefka」, when he used 「Double Spell」.
- Changed the effect of 「Everyone's Grudge」.
- Fixed a bug where 「Omniscient」 wouldn't appear.
- Fixed a bug where after clearing the new event 「A Girl's Wish」, the little girl would reappear back in the basement and you could refinish the event over and over to obtain more Ribbons.
- Fixed an error in the battle backgrounds in South Figaro's Basement 1F and 2F.
- Fixed a bug with the conversation of the barkeep in WoR Narshe's bar.
- Fixed a bug where the battle backgrounds for Locke's 「Merchant」 fight and the 「Carbuncle」 and 「Catoblepas」 battles was not intended.
- Fixed a bug where the battle background for Owzer's Mansion wasn't intended.
- Fixed the problem of the 「Phantom Train」's graphic being broken.
Also, due to this, the battle background [32] was restored, and [0A: Cave (Brown)] and [2A: Cave (Red)] were integrated. Changed to [2A: Cave (Red)].
- 「Gil Toss」 has been changed to not divide the damage amongst targets.
- Changed the Eidolon 「Diabolos」's hit rate to 135.
- Changed the Eidolon 「Odin」's hit rate from 128 to 145.
- 「Soul Eater」's attack power has been increased from 99 to 119.
- Changed some battle weapon graphics. Along with this, most of the weapon graphics in battle have been revised.
- Fixed a bug where you can't enter the Vector bar after the Eidolon attack.
- Changed the new event 「Forever Ultros」 by removing the ongoing BGM changes for the 「Guardian」 battle.
- Corrected the action contens for 「Typhon」 at the Coliseum when you get the Bet Punishment battle against him.
- Fixed it to where you can't use Teleport in the Narshe Snowfield during the new event 「Night Patrol」.
- Fixed an enemy party that appeared in Labyrinth of the Ancients and Forbidden Land Eureka that gave no Magic Acquisition Points.
- Fixed a bug that allowed players to clear the new event 「A Restful Sleep」 and get rewards as many times as they wished by examining Daryl's Tombstone.
- Fixed missing tiles in the Labyrinth of the Ancients.
- Set the contents of the treasure chests in the Developer's Room.
- Fixed an issue where the battle background in the Phoenix's Cave wasn't intended.
- Window types 2, 3, 4, 5, and 8 have been changed.
※The window types won't change unless you start a new game.
※Since I wrote the palette value in 「change.html」, if you want to use the changed window type using save data of a previous version, please change the palette manually.
- Slightly changed the production when obtaining the 12 Legendary Weapons from the Ancient Castle.
- Using HatZen08's 「Fixed Regen」 patch, I've changed the following status error specifications:
- Poison … Continuous damage of the poison attribute of 1/8 HP. No change to the damage-over-time.
- Regen … Continuous recovery of 1/8 HP. Stamina no longer affects this.
- Disease … Ex-Slip. Changed the status name to Disease.
The effect is 1/8 continuous MP damage.
- MP Slip … Additional magics such as 「Poltergeist」.
Unlike Disease, the only cure is incapacitation.
- Due to the changes in the specifications of the above status effects, I've reviewed the enemy's magic and initial status buffs.
- Gave the Eidon 「Cait Sith」 the Disease effect on its attack.
- Changed some Narshe's Beginner's Hall dialogue.
- Changed the movement of soldiers in South Figaro in Locke's Scenario so that they stop moving while the menu is open.
※This fixes the so-called "General Kutan" bug.
- Changed some weapons graphics and palettes.
- Changed some weapon icons.
- Changed the palette for 「Kill」.
- In the case for undead, 「Kill」 has been changed so that like the spell 「Death」 it'll full revive them.
- 「Death Sentence」's effect has been changed from 「Death」 to 「Kill」.
※Until now, if you had Instant Death resistance, you could not become incapacitated even if you did not have Death Sentence resistance (it was a mistake after the countdown), but if you aren't immune to Death Sentence, you would become incapacitated.
- Removed Petrification immunity from 「Memento Ring」 and instead added Death Sentence immunity.
- Changed the description for 「Poisona」.
- Changed some weapons graphics and palettes.
- Fixed a bug where the number of times 「Sketch」 was used was also being increased when using 「Rage」.
- In the new event 「A Girl's Wish」, I fixed a bug of the little girl's appearance flag in Basement 2 being wrong.
- Changed the acquisition method for 「Amanomurakumo」. With this change, 「Red Dragon」 now drops the 「Mutsunokami」.
- Changed it to where a specific flag is now set after defeating an enemy in EX.
By loading a save file back into FF6 T-Edition from EX, the Collection Room will have changed.
- Changed a lot of character images; thanks to 228 on the forums.
- Changed 「Gil Toss」's damage formula again. The damage will only split when used by an enemy:
- Gil Consumption … [Original] Level×30 → [T-Edition] Level×180
- Damage … [Original] Amount of Gil consumed×2 → [T-Edition] Amount of Gil consumed by 1/2
- Example … When used at Level 50:
[Original] 1500 Gil consumed/3000 damage÷# of targets → [T-Edition] 9000 Gil consumed/4500 damage
- Changed the formula for 「Steal」:
- Success Rate … [Original] (Level+50-target's Level)÷99 → [T-Edition] (Level+70-target's Level)÷99
- Rare Chance … [Original] 1/8 → [T-Edition] 1/4
- Fixed a bug where opening certain treasure chests resulted in an unintended flag.
- Fixed a bug where if you don't own the 「Opera Ticket」 but do own the 「Shiny Helmet」, the 「Shiny Helmet」 would continue to appear at the Jidoor Auction House.
- Fixed a bug in the new event 「Night in Albrook」 where players were able to get by the soldiers and exit the town.
- Fixed Shadow's behavior pattern in the Coliseum that wasn't intended.
- Fixed a bug where the map name was blank when moving from Figaro Castle to South Figaro Cave in the WoR.
- For the new event 「Imitation's Secret」, I added the requirement of "re-recruit all allies in the WoR" to begin the side quest.
- Fixed an issue that caused Returner soldiers in WoR Narshe to stop moving.
- Fixed an issue to now have the correct BGM play after the battle with 「Seraphim」.
- Added in new costumes in the 「Dressing Room」 for Terra, Locke, Edgar, Celes, Setzer, and Gogo on a trial basis.
※You can unlock these costumes by doing each character's 「Achievement」.
※The BGM change process for these in the Falcon hasn't been created yet, and the stats aren't changed either.
※Setzer's 「Jet-Black Coat」 costume was created by NAOKI on the forums.
- Changed some map tiles in Matoya's Cave.
- Fixed a bug (from the original game) where when using the Eidolon 「Phoenix」, the chance of graphical errors with large enemies on screen is high.
※Because the amount of testing has been limited, I can't say this has been 100% fixed.
- When using 「Traveler」, the amount of MP needed would overflow if you went above a Playtime of 128 hours and the cost would become impossible.
※This has been fixed to now stop at 255:59.
- Due to the above changes, the effect value of 「Traveler」 has been changed from steps÷32 to steps÷48.
- Fixed a bug where 「Step Damage」 was disabled when the Playtime stopped.
- Fixed a bug where the game would freeze in some areas of the Phantom Train and Gogo's Cave (if Conductor NPCs were present).
- Fixed a bug where when you gain control of Maduin in the WoB Eidolon Village after the transition scene in Zozo, he would be transparent.
- Moved and added to the character palette data during battle.
- Moved some data to expand the character status screen.
- Added new poses for Mog (and his costumes).
- Changed Mog's position in the Falcon.
- When changing costumes in the 「Dressing Room」, the BGM has been changed to change now when the screen updates after swapping into a costume.
- Added new costumes in the 「Dressing Room」 for Shadow, Sabin, Relm, and Mog.
※You can unlock these costumes by doing each character's 「Achievement」.
- With the above change, stats will change with the costumes.
- Created a new song.
- Adjusted the sequence data for the added songs 「FF1 Matoya's Cave」, 「FF3 Forbidden Land Eureka」, 「CT Corridors of Time」, 「CT Battle 1」, 「CT Battle 2」, and 「CT Fanfare 1」.
※Thanks to マイセン on the forum for handling these.
- Fixed a bug in the 「Dressing Room」 where when changing Edgar into his 「Dragon Mail」 costume, it wouldn't and would instead change Locke's palette.
- Created a new song.
- Changed the BGM for Strago's 「Black Robe」 on the Falcon.
- Fixed a bug in 「New Game+」 where the flag set for making dresses revert back to the base costume wasn't working.
- Fixed a bug in WoR Albrook where the port area would sometimes become dark.
- Added new costumes in the 「Dressing Room」 for Strago, Cyan, Gau, and Umaro.
※You can unlock these costumes by doing each character's 「Achievement」.
※With this, all characters now have 2 costumes they can swap into.
※Cyan's 「Spira Monk Clothes」 and Umaro's 「Ronso's Waist Cloth」 were made by NAOKI on the forums.
- Fixed a bug where the graphic for Impresario in the Opera House was not what was intended.
- Fixed the issue where Sleep was canceled if you had Regen/Poison/Disease/MP Slip.
- Changed it so Desperation Attacks can't be triggered if you're using 「X-Fight」.
※This is mostly if you're using 「Elven Darts」 or 「Master's Scroll」.
- Changed the menu window display positions for Magic, Eidolons, Iaido, Blitz, Blue Magic, and Rage. The description length in the windows here has been increased from 14 to 19 characters.
- With the above changes, the explanations have been reviewed.
- Renamed some attributes.
- Flame → Fire
- Land → Earth
- Poison → Darkness
- Holy → Light
- Also reviewed and changed some battle messages.
- Changed some magical abilities.
- Poison … Attribute changed from Darkness to Water.
- Bio … Changed the additional effect from Poison to Disease.
- Catoblepas … Now deals Darkness damage as well.
- Cait Sith … Now deals Light damage and Confusion was changed to Darkness.
- Mist Dragon … Attribute changed from Light to Light and Water.
- Shadow Flare … Attribute changed from non-elemental to Darkness.
- 「Skulnant」's HP has been reduced.
- 「Mighty Guard」 and 「Night」 can now be absorbed with Runic.
- Fixed a bug where the game would freeze when selecting the option 「New Game+」.
- Fixed a bug with 「Titan」 where he would sometimes reappear when talking to Arvis and asking him about 「Titan」.
- Fixed a mistake in the battle background of the last fixed enmey during the new event 「Defeat the Cave Monsters」.
- Fixed a bug where Shadow's costume would change instead of Umaro's when selecting Umaro's 「Ronso's Waist Cloth」.
- Fixed some issues for Strago's 「Guru's Glasses」 costume where some palettes in combat were wrong.
- Fixed some of Locke's 「Knight's Armor」 costume's poses.
※Thanks to 882 on the forums.
- Due to the update frequency becoming less, the checksum has been set.
※I'll be sure to set the checksum to a normal value each update, but if I forget, please inform me on the forums.
- Adjusted the songs 「FF1 Matoya's Cave」 and 「FF5 The Last Battle」
※Thanks to マイセン from the forums for this.
- Fixed a palette error in some poses for Shadow's 「Lunar Mail」 and Gogo's 「Mysidian Priest's Robe」 costumes.
- Changed Gau's image during the event 「Gau's Dress Up」.
※Created by NAOKI on the forums.
- Adjusted some NPC images due to changes in palette 5.
- Changed the charactr ID animations before and after battle, which only be set to 1F, to now be set up to 3F.
- With the above changes, animations before and after battle have been changed for characters with ID20 and above.
- Part of the infamous "Psycho Cyan" Imp bug has been partially fixed.
※Immediate death in the 「Tachi: Sky」 state → Getting revived and immediately turned into an Imp with 「Tachi: Sky」 still active will allow you to counterattack ONLY once if you're hit with a normal attack. The other bugs with this have been fixed.
- Changed it to where you'll return to the title screen if you full wipe.
※This eliminates the infamous Airship Bug.
- The effect of battle speed in the Config screen originally only worked for the enemy, but now also works for your party.
- When changing costumes in the 「Dressing Room」 the character portraits on the menu and change screen will also change.
※NAOKI created many of these portraits.
- Removed the exception handling for Locke's portraits.
- Locke's 「Knight's Armor」 palette has been changed.
- Changed the damage of Poison's slip effect from 1/16 to 1/8 per tic.
- Fixed a bug where the character's portrait collapses if you use magic or items from the menu.
- Fixed an error in the heading for the song 「FF5 Dear Friends」.
- Made it where in the Dressing Room if all characters can swap into their first and second costumes, you can swap everyone at the same time into their first or second costumes.
- Adjusted the songs 「FF1 Matoya's Cave」 and 「FF3 Battle」.
※Thanks to マイセン from the forums for this.
- Corrected the portrait for Cyan's 「Exotic Foreign Armor」 costume.
※Thanks to 960 and NAOKI on the forums for this.
- Adjusted the field and battle sprite for Locke's 「Wild Rose Bandana」 costume.
※Thanks to NAOKI on the forums for this.
- Fixed a bug where the battle backgrounds in some areas wasn't what it was intended.
- Fixed a bug where Umaro was unable to equip the best gear if he had on a 「Genji Shield」, 「Gauntlet」, or 「Merit Award」.
- Fixed a bug where Umaro couldn't equip the 「Merit Award」 or 「Hyper Wrist」.
- Fixed a bug in the Coliseum where 「Tonberry」, 「Tonberries」, and 「Don Tonberry」 were taking unexpected actions.
- Fixed a bug where sometimes 「Leviathan」 would appear in a Side Attack after entering his mode change.
- Fixed a bug where 「Yellow Dragon」 wasn't appearing if Shadow was abandoned on the Floating Continent.
- Fixed the field image for 「Omega」.
- Changed the ending's "THE END" screen slightly.
- Fixed a bug in the 「Dressing Room」 where under certain circumstances the initial explanation was repeated over and over, making you unable to access any other options or even change costumes.
- Fixed a bug where damage and recovery were not reversed if you were absorbing dark-elemental damage, due to Poison not having a Darkness attribute to its slip damage.
- Darkness attribute has been added to Disease and MP Slip damage. When absorbing this element, you will recover instead.
- I've added a new costume in the 「Dressing Room」 for Terra, Locke, Sabin, Celes, Relm, Gogo, and Umaro.
※You can unlock these for each character upon finishing the 「Achievement」 「Quest Achiever」.
※The BGM in the Falcon for these new costumes hasn't been implemented yet. (It's difficult to implement due to the remaining IDs for songs that can be used.) Also, some portraits haven't been created yet and won't change upon swapping into the costume.
※Some poses (incapacitated, riding a Chocobo) are not yet implemented.
※Locke's 「SeeD Jacket」, Gogo's 「Great Tree's Heavy Armor」, and Umaro's 「Full-Moon Hairpins」 costumes were created by NAOKI on the forums.
- Changed the name for Locke's 「Dressing Room」 costume 「Knight's Armor」 to 「Ancient Armor」.
- Fixed an issue in the WoR where once Relm rejoins you, for some reason the left most door in Owzer's Mansion's dungeon of the three doors that rotate open/closed would not open period and you couldn't reach Owzer.
※The cause is unknown and hasn't occured during testing. When you enter Owzer's Mansion after defeating Chadarnook, the flag now operates by enabling/disabling the invisible NPC that blocks the door.
- Unified the Inn's sleep music with the original game's.
- Changed the Regen amount restored for enemies to 1/16.
※For playable characters, it's still 1/8.
- Fixed a bug where Poison damage was 0 if HP was 1.
※If HP is below a certain level, the previous damage will remain 0. This is fixed so that the enemies 「Peeping Eyes」 and 「Earth Protecter」 can use Self-Destruct.
- Changed 「Meteor」 to now proc 2-4 times.
- Added a new event where once Locke rejoins and you've completed the 「Gau's Dress Up」 event, you can talk to his father and register all monster formations onto the Veldt.
- Added another enemy besides 「Demon」 that uses the Blue Magic 「Force Field」.
- Fixed a bug that caused Kamog to be unequipped and be equipped with a Boomerang and Buckler when escaping the Floating Continent.
- Before joining in the WoR, Gogo and Umaro's names in the Dressing Room option list now appear as ?????? until they are recruited and named.
- Changed it to where Shadow cannot die anymore and will appear immediately at the end of the Floating Continent.
- Added books to the Achievement Room to help give hints on each 「Achievement」.
- Added 1 new 「Achievement」.
- Added a new costume in the 「Dressing Room」 for Edgar and Strago.
※You can change costumes by clearing the 「Achievement」 「Character Master」 for each character.
※The conditions added in the last update for each character is the same conditions for the 「Character Master」 achievement.
- Fixed a bug where you would freeze if MP Slip Damage or Disease proc'd.
- Fixed a bug when changing costumes for Edgar's 「Cross-Sword Coat」 and Strago's 「Lunar Cloak」.
- Fixed a bug where the event party formations of enemies was added to the Veldt when doing the new side quest with Gau's father.
※If you've previously done this event in 1.8.5, please speak to his father again.
※After you register the beasts on the Veldt, new dialogue will ask if you want to recall the beasts, but this is just a follow up for those that registered them in 1.8.5. Once we've gotten into further versions, this dialogue will be removed.
- 「Fiend's Cap」's reward for betting at the Coliseum has been changed.
- Restored the Poison change in 1.8.5 to have it tic at 0 damage if at 1 HP.
※This was done because under certain circumstances the damage would increase significantly.
※「Peeping Bear」 and 「Earth Protector」 have had their Death Sentence status changed.
- Fixed a bug where only 「Strago」 wasn't changed when selecting the 「Switch to Special Costumes」 in the Dressing Room.
- Changed the effect of special attacks on some enemies.
- Fixed an issue where HP was lower than intended during the Final Kefka battle.
- After the event 「Gau's Dress-up」 and talking to his father to unlock the Veldt Formations, I've changed it so the dialogue doesn't repeat.
- Changed Umaro's 「Kappa Armor」 to 「Priest's Bolero」. This also changed his field, combat, menu portrait, and BGM on the Falcon.
- Changed Umaro's 「Ronso Loin Cloth」 field, combat, and menu portrait.
- Changed Umaro's 「Full Moon Hair Ornaments」 field, combat, and menu portrait.
- Changed Locke's 「Ancient Armor」 field, combat, and menu portrait.
- Reviewed and changed all tent images for each character.
※NAOKI on the forums made these.
- Added a new costume for Cyan, Shadow, Setzer, Mog, and Gau in the 「Dressing Room」.
※You can unlock these by clearing the achievement 「Character Master」 for each character.
※All characters now have 3 costumes to change into. No more will be added to the 「Dressing Room」.
※5 of these images were made by NAOKI on the forums.
- Added some new songs.
※All songs that have been added have used the max amount of IDs (255). It's impossible to add anymore.
- Changed the 「Toad Robot」 you can buy at the Auction to the 「Kappa Robot」.
- Changed the display information in the 「Collection Room」 when checking the 「Talking Chocobo」.
- Added 2 new accessories, 「Imp's Feelings」 and 「Piggy's Badge」.
※You can find these in Matoya's Cave and the Developer's Room.
※Using these 2 accessories will change your appearance in battle.
- Changed the 「Toad's Robot」 to 「Kappa's Robot」 that you can obtain at the Auction House.
- Changed some field and battle image IDs.
- Fixed a bug where dots were missing in some field and battle images.
- Adjusted some face images.
- Changed the Job names of characters when swapping costumes in the 「Dressing Room」.
- Fixed some dots on Hiryu's image.
- Changed the image ID of some characters again.
※If you're using a previous save data and change your costume in the 「Dressing Room」, your job title may be "Moogle". You can fix this by simply changing costumes again.
- Changed the Job names of some characters.
- Celes's 「Summoner's Kimono」 costume has had its field and battle sprites changed, as well as the palette.
※If you've already had her in this costume, please swap to it again.
- Shadow's 「Lunar Mail」 costume has had part of its field model changed.
- Strago's 「Moon's Cloak」 costume had a bug fix where the skin color was not changing if Poison or Zombie status was applied.
- During the event 「Cyan's Dream」, the game will continue now if Cyan loses any of the 3 consecutive battles.
※If you beat all 3 battles, you'll be rewarded with some items.
- Changed it where you can now change costumes in the Narshe Beginner's House in 「New Game+」 if you've unlocked the achievement 「The Best Model」.
※Costumes may be reset for story reasons if the character is replaced/leaves.
- Fixed a bug in the Developer's Room with the NPC Namingway where changing a character's name was not working properly.
- Changed the descriptions of the achievements 「Doma-style Mastery」, 「Duncan-style Martial Arts Mastery」, and 「The Best Model」.
- Changed 「Gilgamesh」's field model.
※870 on the forums helped with this.
- Fixed a bug during the quest 「The Sealed Legend」 where the Fanfare would not play properly if you acquired all 12 Legendary Weapons at once.
- Changed it where you can now change costumes in the WoB in 「New Game+」 if you've unlocked the achievement 「The Best Model」.
※Costumes may be reset for story reasons if the character is replaced/leaves. Below is a list of where you may swap costumes:
- Narshe Beginner's House/School
- Returner's Hideout
- Gau's Dad's House/Chocobo Merchant
- South Figaro's Inn
- Mobliz's Inn
- Nikeah's Inn
- Kohlingen's Inn
- Jidoor's Inn
- Albrook's Inn
- Tzen's Inn
- Maranda's Inn
- Thamasa's Inn
- It's now possible to swap to any costume in 「New Game+」 if the achievement 「The Best Model」 has been unlocked, even if you haven't met the requirement again for 1 costume in the WoR.
- I've changed the Fanfare processing event to where the game will not continue until after the Fanfare has finished for a specific event.
- For the new events 「The Ruby's Light」, 「Test of Strength」, and 「Waking Dreams」, I've added some options prior to the battles.
- Some of Celes's dialogue has been changed.
- Fixed a bug in the Coliseum where if you bet a 「Power Belt」, 「Typhon」 would appear but with 「Shadow」's name.
- The following songs have been adjusted from the newly added ones: 「FF1 Boss Battle A」, 「FF1 Boss Battle B」, and 「FFT Antipyretic」.
- Changed the description in the Dragon's Neck Coliseum when you select the option 「Listen to an explanation」 at the bet NPC.
- Fixed a bug where if you talked to the Returner's Hideout/Chocobo Merchant NPCs, even if you weren't in 「New Game+」 you could change costumes.
- Fixed the Chocobo riding graphics when you've changed costumes in the 「Dressing Room」.
※Fixed a bug also where if Banon is riding a Chocobo, the graphics are now fixed from the original game.
- Fixed a bug where Biggs at the start of the game had MP.
- The 「Ifrit」 and 「Shiva」 battle has been changed.
- Fixed a bug in the new event 「Battle on the Big Bridge?」 where if a large amount of damage was dealt to 「Gilgamesh」 before 「Enkidu」 appears, the battle wouldn't end.
- I made a change for the new event 「The Stolen Eidolon」 where it won't occur during the Collapsing House event in Tzen during the WoR.
- The image and palette for Toad has been changed.
- Fixed a bug in the 「Cyan's Dream」 event, where if the player lost a battle with Cyan solo, the game would freeze trying to load the remaining of the 3 battles.
- In the new event 「A Girl's Wish」, objects are added to help you see where you needed to go in the warehouse.
- During the WoR, you now obtain the key item 「Lola's Letter」 once Cyan rejoins.
※「Lola's Letter」 isn't used for anything. I just wanted it so I could collect everything personally.
- Changed the outside palette of Mt. Zozo in the WoR.
- In Daryl's Tomb, the door to the Crystal Room no longer closes if you open/close the menu or enter a battle.
※However, the flag for the door will reset if you leave the map and return.
- In the Cave on the Veldt, the door to the Undersea Cave no longer closes if you open/close the menu or enter a battle.
※However, the flag for the door will reset if you leave the map and return.
- Changed the map chip for Dream Doma Castle since it was the original game's.
- In the new event 「War God Odin」, I've added options before the battle.
- Fixed a bug in the new event 「A Duel! Dragon's Neck Coliseum」, where the game would freeze after clearing the event and talking to Gilgamesh.
- In the new event 「The Sealed Legend」, the locations of where you'll visit the 4 Crystal Rooms have been changed.
※With the above change, the information you can gather from Cyan and Locke on the Falcon has also changed.
- 2 previously deleted battle backgrounds have been re-added: [38: Building (Light)] and [40: Cave (Brown)].
- Added 1 new battle background: [41: Crystal Room].
- Fixed a bug where the Earth Crystal's presence flag was not working properly.
- Fixed a bug where the game would freeze in certain battles (South Figaro Basement, etc).
- Ver.1.9.5's battle background [38: Building (Light)] has had its ID changed [42: Building (Light)].
- Added the following 5 new battle backgrounds: [43: Mountain (WoR)], [44: Cave (Purple)], [45: Building (Dark)], [46: Grassland (WoR)], [48: Veldt (WoR)].
- Changed the message to be different based on who opens a treasure chest in the top Slots.
※If the top slot is empty, Banon, Leo, Ghost, etc it'll be the original message.
- Fixed a bug where the game would freeze upon entering Tzen after getting the Falcon in the WoR.
- Fixed a bug in the 「Dressing Room」 where if you selected a character who had no costumes unlocked, the game would freeze.
- Fixed a bug where players were unable to learn Dances after a battle with the added or changed backgrounds.
- Adjusted a battle background palette [46: Grasslands (WoR)].
- Changed the map of the treasure room for the 12 Legendary Weapons in the Ancient Castle.
- Changed the 12 Legendary Weapons start event.
- Changed and adjusted some of the 12 Legendary Weapons field images.
- Chaned the BGM 「Fanfare」 (FF6 Unused) to 「FF5 Fanfare」.
- Removed the encounter floor Gogo's Cave.
- Fixed a bug where the message of a treasure box was not displayed properly based on who examined it in certain dungeons (Phoenix's Cave, Labrynth of the Ancients, Kefka's Tower, etc) due to having multiple parties present.
- Fixed a bug where when selling an item new to the mod changed it to another item.
※I feel this is fine because it's only changing the item when it's sold, but another problem may occur due to the mod.
- Fixed a bug where the game would freeze after pressing the hidden switch in the Ancient Castle and moving to the basement.
- Fixed a bug in 「New Game+」 where if you changed costumes at an inn and didn't select 「Character Master」, selecting Strago's options would bring up Gau's.
- Fixed a bug in 「New Game+」 where if you tried to change Mog's costume to the 3rd one it wouldn't happen, even if conditions are met.
- Fixed a bug during the quest 「The Sealed Legend」 where if you selected 「God Hand」, you'd instead get 「Elven Dart」.
- Fixed a bug in Matoya's Cave where if you stood in front of 「Astos」, opened/closed the menu and held up, you could pass through him and into the door without defeating him first.
- Some sound effects have been changed.
- Bio… FF5's style.
- Whip… FF5's style.(FF6-T replaced unused effects.)
- Time Magic… FF5's style. (FF6-T replaced unused effects.)
- Created 3 new event commands.
- Changed the performance of victory fanfare performance after a battle.
- The new songs that were added, the victory fanfares have been removed from the Music Player. (To make more space for songs.)
- Slightly reduced the cast time for 「X-Magic」.
- 「Firewall」 has been deleted.
- Extended accessories that change commands.
- With the above change, 【Pre-emptive Strike Up】 and 【Alarm】 have had their address effect changed.
- 「Princess Dress」 has been changed to 「Embroided Tippet」.
※The location of the item hasn't changed, but a battle for it has now been added.
※If you've already acquired the item in Daryl's Tomb, you may go and re-get it again.
- Added a new accessory, 「Pheasant Netsuke」.
- Corrected some stuff from the original game where the probability for Back Attack, Pincer Attack, and Side Attack were very low due to a defect in the RNG process.
- 【Pre-emptive Strike Up】 chance is now twice as high.
- Changed the 「Dance」 ability 「Cockatrice」 to 「Falcon」.
- Matoya's Cave's palette was slightly changed.
- Added 1 treasure chest to Matoya's Cave.
- The achievement 「Absorbed Player」's conditions to unlock have been changed to 100 hours.
- The achievement 「World Roamer」's conditions to unlock have been changed to 200,000 steps.
- New costumes in the 「Dressing Room」 have been added for an experiment for now: Terra, Cyan, Shadow, Edgar, Sabin, Celes, Relm, Setzer, and Gau.
※Each character will be able to swap costumes once the 「Quest Achiever」 achievement is unlocked.
※The BGM in the Falcon won't change yet since the process for it isn't made. Also, the menu portrait won't change either since it's not done yet.
※NAOKI on the forums helped with making these character images.
- Fixed a bug where when using Eidolons, 「Revive」 would be executed.
- Deleted the ability 「Possess」 for Ghosts who join you on the Phantom Train.
※This is due to its been replaced with the new ability 「Revive」.
- Fixed a bug where if a character had Reraise on and died/revived, they'd become invisible and be unable to take action if they were to use an ability such as 「Degenerator」 or 「Time Compression」.
※SPARX's process was used for this.
- Fixed a bug where if you entered the Falcon with Umaro as the party leader and in his base costume the game would freeze.
- Fixed a bug where if you were to change into a specific costume in the 「Dressing Room」, battles would not start properly once entered.
- Fixed a bug where in the 「Dressing Room」 if you changed characters to their 4th costume, it'd cause fixed enemies in Forbidden Land Eureka and Labrynth of the Ancients to respawn.
- Added a new event.
- The boss enemy 「Tentacle」 has been given Petrification resistance. (This is due to if its petrified, it won't execute its final attack.)
- Fixed a bug where in the 「Dressing Room」 Strago would freeze if Celes was swapped into her 「Opera Dress」 costume.
- The achievement 「Absorbed Player」 has had its description corrected.
- Fixed a bug where players were able to enter the Fire and Wind Crystal Rooms without having prior talked to Banon about the quest 「The Sealed Legend」.
- Changed how you can exit the Fire Crystal Room.
- Fixed the magic learn rate value for the accessory 「Embroided Tippet」, which was not granting the correct amount after a battle.
- Added a new costume in the 「Dressing Room」 for Locke, Strago, Mog, Gogo, and Umaro.
※Each character can change their costumes with the achievement 「Quest Achiever」 unlocked.
※Umaro's BGM being changed in the Falcon hasn't been added yet.
※NAOKI on the forums helped with the character images.
- Created a new song.
- Created a new song.
- In the 「Dressing Room」, the BGM is changed now if Umaro is wearing his 「White Apron」 costume.
※4 costumes have now been implemented for every character.
- Fixed a bug where if the 「A Secret Present」 event is cleared, the option to swap Locke, Gogo, and Umaro's costumes was not available in the 「Dressing Room」.
- Locke, Gogo, and Umaro's 4th costumes have been added to the Chocobo riding images.
- Gogo's 「Great Tree's Heavy Armor」 costume was tweaked a little.
※NAOKI on the forums helped with this.
- Fixed a bug where the background for the Coliseum was not the one intended.
- Cyan's 「Spira Monk's Clothes」 and 「Judge's Mail」, and Shadow's 「Shinobi Clothing」 costumes have had their images changed a bit.
※NAOKI on the forums helped with this.
- Gogo's 「Aegisjahlmr」 face image was tweaked a little.
※279 and NAOKI on the forums helped with this.
- Adjusted the songs 「RS1 Sewers」, 「RS1 Grey's Theme」, 「RS1 Battle 1」, 「RS1 Battle 2」, 「RS1 Final Battle! Saruin」, 「RS2 Normal Battle」, 「RS2 Battle with Kuinshi」 and 「RS3 Battle 2」.
※マイセン on the forums helped with this.
- Adjusted the songs 「FF3 Crystal Cave」 and 「FF3 Aria, the Maiden of Water」.
※We had 288 on the forums gave advice and tried to arrange it to the 「Eternal Wind Legend」 style.
- Fixed a mistake in the Moogle face palette during the Save Terra event.
- Fixed a bug where 「Masamune」 and 「Earth Greaves」 did not correctly have the effects of 「Pre-emptive Strike Up」 and 「Alarm」 assigned to them.
- Fixed Umaro's default image.
- Fixed Setzer's 「Knight's Armor」 image.
※NAOKI from the forums helped with this.
- Adjusted the songs 「FF3 Battle 1」, 「SD1 Battle 2」, 「RS1 Battle 1」, 「RS2 Battle 2」, 「RS2 Normal Battle」, and 「RS2 Last Battle」.
※288 on the forums did this.
- Changed the effects of the summoned Eidolons 「Titan」, 「Mist Dragon」, 「Leviathan」, and 「Ultima」.
※「Mist Dragon」 and 「Ultima」 may be restored possibly.
- Changed the Developer's Room map.
- Added a map to the Developer's Room.
- Added a new NPC to the Developer's Room.
- Created a new event command, [FC].
- Added a lot of new characters, half-width symbols and kanji.
- Added [18 XX] and [17 XX] characters that canonly used in dialogue events.
- Changed the description of some items.
- 「Soul Shrine」's 9th group has had its BGM changed.
- The Collection Room has been moved from the Falcon to the Narshe School's right side.
- Changed the Collection Room's map.
- Added a map to the Collection Room.
- Changed items to be displayed in the Collection Room.
- Added a new NPC.
- The achievement 「King of Collector」's requirements have been changed.
※If your save data already has it unlocked, you don't need to re-acquire it.
- Added some kanji.
- Fixed the incorrect BGM for the Burning House.
- 「Shinryu」 and 「Alexander」's battle backgrounds have been changed.
- The new event 「Searching for the Phantom Weapons」 has had some of its dialogue changed.
※The procedure for the quest hasn't changed, but you can get information from the Weapon Shop owner.
- Created a new song.
- Changed the Collection Room's center room map。
- Changed the Collection Room's paintings and central room.
- Added a new NPC.
- Fixed a bug where unintentional encounters happened on some maps.
- Fixed a bug where players couldn't leave the Jidoor Armor Shop.
- Reduced the HP of some enemies.
- Increased the experience of some enemies.
- Locke's 「SeeD Jacket」 has been changed.
※NAOKI's image was used for this.
- 「Reverse Leo」's behavior pattern has been changed.。
- Adjusted some BGM's volume.
- Changed the Collection Room's center room map.
- Added a new room in the Collection Room's center map.
- Added a new NPC.
- Added 1 new event in the Developer's Room.
- Fixed a bug where the game would freeze under certain situations if you entered the Achievement Room.
- You can now use Dispel and Vanish in the field.
- Added a switch to the new area in the Cave on the Veldt.
- Added a new room Gogo's Cave.
- 「Adamantoise」 has been moved to the room mentioned above.
- Removed the restriction of beating 「Adamantoise」 before Gogo would join you.
- The map of the Ancient Castle has been changed a little.
- Added a new room in the Ancient Castle.
- Changed the treasure room of the Ancient Castle to the room listed above.
- Changed it so there's now a message displayed if you try to enter the room before talking to Banon about the side quest 「Seeking the Legendary Weapons」.
- Fixed a bug where the Falcon would move to the wrong location when heading to the Forbidden Land Eureka.
- Fixed a bug where 「Darkness's Requem」's battle backgroud was Narshe (Night) instead of Cave (Brown).
- Adjusted the songs 「FF3 Town of Amur」, 「FF6 Town 2 (Unused)」, 「FF6 Town 3 (Unused)」, 「FF7 Those Who Fight Further」, 「FF9 Battle 1」, and 「FF13-2 Noel's Theme -The Last Journey-」.
- Fixed a bug where physical damage wasn't being reduced properly if you were in the backrow or using Defend.
- Fixed a bug where if you tried to change Cyan into his 「Gold-Trim Armor」 costume without him in party, would cause a freeze.
- Fixed a bug with the achievement 「Quest Achiever」 where if you had this and tried to change your 4th costume in 「New Game+」, you were unable to.
- Created a new song.
- Changed the inn music when sleeping in a bed for Jidoor, Maranda, Tzen, Doma, Mobliz, and Albrook.
- 「Yellow Dragon」, 「Storm Dragon」, 「Red Dragon」, 「Holy Dragon」, and 「Humbaba (4)」 have had their victory fanfares changed.
- Added a NPC in the Developer's Room that lets you listen to songs that are not listed in the Music Player.
- Fixed a big where unintended characters appear after a character's name in the ending.
- Fixed a bug where if you tried to change Celes into her 「Alexandrian General Armor」 costume without her in party, would cause a freeze.
- Changed the message at the Jidoor Auction House when you successfully win the bid on 「Talking Chocobo」, 「Kappa's Robot」, and 「Airship Model」.
- 「SF2 Besessenheit」 and 「Freudenbezeigung IV」 songs have been adjusted.
- Created a new song.
- 「Valigarmanda」 and 「Diabolos」 battles have had their victory fanfare changed.
- Fixed a bug where when you select "Listen to other songs" from the NPC options for listening to fanfare, the game would freeze (added in the last update).
※At the current time, nothing will happen (no reason to select this).
- During 「New Game+」, I fixed a bug where changing into the 4th costume at the isolated house was not working.
- Fixed a defective dot next to Owzer.
- Fixed the wrong enemies appearing in Matoya's Cave.
- Fixed a bug where some enemy techniques were wrong.
- Fixed a bug where some encounters on some maps were not intended.
- Removed the specification for 「Lunar Curtain」 that when used during battle grants 「Reflect」.
- 「Shadowflare」, 「Poltergeist」, and 「Inferno」 have had their effects changed to Disease.
- 「Reflect Bit」's graphic has been changed. Along with this, 「Mana Jammer」's palette has also been changed due to this.
※This is due to if 5 monsters appear in a battle, the 5th monster's palette will have the first monster's palette.
- 「Necronomicon」's name has been changed to 「Dantarian」. 「Grimoire」's image was also changed with this.
- The 「Showdown! Dragon's Neck Coliseum」's side quest has had 「Gilgamesh」's palette changed.
- Added 「Gale Hairpin」 to Jidoor's Accessory Shop in the WoR.
- Some magic learn rates have been increased.
- Fixed a bug where unintended characters were displayed in the ending after a character's name.
- Fixed a bug where in some event battles the enemy temporarily disappeared. Also, sometimes the enemy and allies would no longer have the effect of Regen or Poison after disappearing/appearing.
- The map of the Narshe School has been changed.
※The 「Collection Room」, 「Achievement Room」, and 「Developer's Room」 are now connected to the above.
- Battle graphics for some weapons has been changed.
- Added some new letters.
- Added a new side quest to the bar in Zozo during the WoR.
※The above has been added to the requirements for the achievement 「Quest Achiever」.
※Even if you've alredy obtained 「Quest Achiever」, you won't lose it.
- The achievement 「EX Complete」 has been added.
- Added an innermost painting in the Painting Room of the Collection Room.
- The side quest 「Super Doctor D」's progress was bugged.
- Relm, Gau, and Gogo's default costume has been changed.
- Gau's 「Tuxedo」, 「Phantom Thief's Best」, 「Traveler's Clothes」, and 「Ace Uniform」 costumes have been changed to match his default costume.
- The side quest 「Super Doctor D」's reward was incorrect.
- The side quest 「Super Doctor D」 at the bartender is now flagged to be cleared once you finish the quest.
- Fixed a bug in the Collection Room where the 12 Legendary Weapons are displayed.
- The Collection Room will now only display the 4 fishes and 4 crystals if you have them.
- The default costumes for Terra, Locke, Shadow, Celes, Strago, and Mog have been changed.
- Adjusted colors in the character palettes 00, 01, 04, and 05.
- Character images have changed due to the above mentioned palette edits.
- The effect of 「Scourge」 has been changed.
- The item 「Echo Herbs」's effect has been changed.
- The fixed battles in the Imperial Base have been changed.
- Created a new song.
- The BGM of the Crystal Room has been changed.
- Fixed a game-freezing bug when talking to Arvis at a specific time during the "Holy Angel Ultima" side quest.
- Made a change to Locke here his job title doesn't change anymore when dressed as a Soldier or Merchant.
Also made a change where his menu portrait doesn't change when dressed as a Soldier.
- Changed the Death Sentence color counter to not become green during battle with Terra.
- Changed the character color palettes of 00、06、and 07 significantly.
- With the above changes, I've made adjustments to some character sprites, palette settings, map auto events, etc.
- Changed the default costumes for Edgar, Sabin, Cyan, and Setzer.
- Fixed the appearance of Celes's "Alexandrian General" costume.
- Fixed the bug where certain characters riding a Chocobo would display incorrectly.
- Gogo's "Chameleon Robe" costume during battle has been changed to the following:
※Orignal (22 Types) … Terra, Locke, Cyan, Shadow, Edgar, Sabin, Celes, Strago, Relem, Setzer, Mog, Gau, Gogo, Umaro, Soldier, Toad, Leo, Banon, Trance Terra, Merchant, Ghost, Kefka.
※New (10 Types) … Leo, Banon, Trance Terra, Merchant, Ghost, Kefka, Gestahl, Cid, Daryl, Rachel.
※Gestahl, Cid, Daryl, and Rachel have had battle sprites added.
- Added 2 new battle backgrounds.
- Changed the battle background for the "Bahamut" battle.
- Changed the battle background to a new one for the Figaro Castle battle with the Magitek Soldiers.
- When going to the docks dressed as a soldier in Locke's Scenario, the sprite is displayed incorrectly, but it's now been fixed.
- Fixed a bug in the Collection Room.
- Included the "sprite.html" file for summarizing character images and how-to make them.
- Fixed various problems when Cyan is in his "Exotic Foreign Armor" outfit.
- Reviewed the pre-battle animation for Dressing Room costumes.
- Fixed Setzer's "Engineer's Clothing" costume color mistakes during battle.
- Changed the image for Locke's Soldier Uniform.
- Removed the haze effect from the new desert (night) battle background.
- Umaro's Cave now has a new map palette.
- Added 1 new battle background.
- The battle background for Umaro's Cave has been changed.
- The battle background in Kefka's Tower in the room with the Eidolon Capsules has been changed to the Magitek Research Facility background.
- Once the final battle is over, all character costumes are reverted back to default.
※This is done because alot of graphics aren't supported/look weird, and Terra's new costumes don't support her untying her hair at the end.
- Fixed a graphic error during the ending when the last Eidolon is destroyed.
- When using Mog's "Dance" ability, made sure the new battle backgrounds were applied.
- Removed the "near-fatal" flags from several enemy parties.
- Changed the "Iaido" ability "Dance" and "Fierce".
※This is due to the game freezing if you miss.
- The armor "Ice Shield" and "Thunder Shield" have had their stats changed.
- Fixed a bug where Celes dressed as Maria turns black during the Opera House scene.
- Fixed a bug where the appearance of paintings in the Collection Room was incorrect.
- Fixed a game freezing bug in Mount Zozo and the Crystal Room inside it when examining the treasure chest before entering the room.
- Fixed the serif for the "King of Collector" hint text.
- Some NPC models that are displayed for "Achievements" have been changed:
・Best of Model: Dancer→Rachel
・King of Collector: Rachel→Banon
- Created a new song.
- Added a production stage to the Achievement Room once it's fully finished.
- Fixed a bug where Gestahl's graphics weren't displayed properly on the Floating Continent.
- Fixed an issue where Madeline's sprite pose wasn't displaying correctly.
- Fixed the chance of death techniques working was not exactly a 1/8 chance.
※I changed those that were more than 1/256, but it seems to have almost no effect.
- The mod is now at version 2.0.0 and is complete.
※If you encounter a bug that affects game progress, please let me know so I can fix it. Thank you.
- Fixed a bug where some of the Phantom Train's graphics were missing during the battle with it.
- Changed the lowercase font used for naming.
※228 helped with this.
- The default sprites for Terra, Edgar, Celes, Relm, and Cid have been changed.
※228 helped with this.
- Added 3 new window bonus patches to change the window type.
※These only work for FF6 T-Edition and EX, they won't work for the original FF6.
- Fixed an error where the beast palette was incorrect for the WoR, still using the original battle background.
- All characters now have different HP/MP growths. In the original game, it was the same for everyone.
※snow's process was used for this.
※Due to this change also, Eidolons will no longer grant any kind of level up bonuses.
- The items "Rename Card" and "Sleeping Bag" have been deleted. In their places, "Golden Apple" which gives HP+100 permanently and "Soma Drop" which gives MP+10 permanently have been added.
※GrayShadows's process was used for this.
- Monster drop frame has been expanded from 2 to 4.
※I'm using Madsiur's process for this method.
※The probabilities are as follows:
・Previous version (Original) - 88% / 12%
・New version - 68% / 20% / 8% / 4%
- An overall change of various item drops, stealables, and Coliseum rewards has been done.
※This change is mostly for the Coliseum, with removing very rare items from being obtainable.
- Adjusted the experience and gil amounts of various enemies during the WoR.
- Fixed a bug in the "Alexander" battle where the effect of "Perfect Defense" was not wearing off.
- Changed the name and sprite of "Zoneseeker".
- Changed the palettes of "Fire", "Fira", "Firaga", "Flare", and "Level 2 Holy".
- Changed the effects and palettes of "Flare", "Esuna", "Holy", "Silence", and "Remedy".
- Changed the animation for some magic.
※This is used for "Firaga", "Gravity", "Protect", "Level 2 Holy", and "Blaster".
- Changed the name of a Katana.
※If you're using an older save file, this won't be updated.
- Changed the performance of Iaido's 6, 7, and 8.
- The accessory "Embroided Tippet" now changes the "Sketch" command to "Spirit".
- The "Tools" "Mana Charger" has been deleted and changed to "Particle Bomb".
- Changed the name of "Heaven's Shield".
- The item "Pink Tail" has been changed to something else.
- The accessory "Growth Egg" has been changed to a different item.
※Due to this change, the reward from the side quest "Owzer's Collection" has changed.
- The weapon "Wonder Wand" has been changed to something else.
※Also with this change, the accessory "Soul of Thamasa" is no longer a drop from "Omniscient" and will be obtainable just like it is in the original game.
- Changed the additional effect on the weapon "Orichalum" to now increase chances of "Steal" working.
- Changed the stat bonus on the weapon "Orichalcum" a little.
- Changed the weapon "Gungnir" and the accessory "Dragon Horn" to have a Multi-Jump effect now when using "Jump".
- Created a new event command, "5B".
- Changed the maps for the Labyrinth of the Ancients and Forbidden Land Eureka to handle the new side quest "Holy Angel Ultima".
※This was originally the map for the Dragon's Den in the GBA version, but I've since changed it.
※You can now do this with just 1 party.
- Changed some things slightly in the side quest "A Secret Present".
- Made it possible to learn about information on the Forbidden Land Eureka from one of the fairies in the Moogle's cave.
- Added a new map tile. With this change, we've reverted the tiles in Doma Castle back to the original set.
- Added a map to the Lost Road to the Sealed Gate. Also adjusted the encounter rate.
- At the entrance to the Eidolon Village, the NPC who puts you back to the Ancient Castle Cave was arranged.
- Changed the shop in the Eidolon Village.
- Fixed an NPC's palette in the Eidolon Village that was incorrect.
- Fixed the weapon "Excalibur"'s palette in the Ancient Castle.
- Fixed some palettes that are displayed during the Thamasa events.
- Deleted some enemies.
※The following were deleted:
・Tarantula (タランチュラ)
・Wild Rat (ワイルドラット)
・Arkanoid (アルカノイド)
・Omega Weapon (オメガウェポン)
・Princess Pudding (プリンプリンセス)
- Added new enemies.
※These enemies were added for the area related to "Holy Angel Ultima", Kefka's Tower, Ancient Castle, and the Lost Road to the Sealed Gate.
- With the addition and deletion of some enemies, the formations of several enemy parties has been changed.
- With the above changes, we also adjusted the party setting for the Soul Shrine.
- The enemies "Dark Side" and "Spector" that originally only appeared in the Narshe Guard Training area (security room) now appear in the area prior randomly.
- Changed the enemies "Misty" and "Rafflesia" that only appeared in painting encounters to now appear normally in the deepest room of Owzer's Mansion.
- The effect of "Melty Kiss" used by the enemy "Lilith" has been changed from Berserk to Confusion.
※This was done in order to stop the entire party from getting royally screwed over via Berserk.
- Changed the palette of the enemy "Coeurl".
- Changed the name of the enemy "Zurvan" to "Great Demon". The palette was also changed.
※Status, battle script, etc is still the same.
- Changed the image of "Thor".
- Several enemy parties' chance of a Pincer Attack was removed due to it creating odd effects.
- The wait time on "Tools" and "X-Magic" has been shortened slightly.
- Changed the proc rate of instant death on the "Tools" "Chainsaw" from 33% to 25%.
※This now makes it how it was in the original game.
- The interior of the Falcon has changed.
- Created a new song.
- Adjusted Celes' default costume and Relm's "White Robe" costume.
※228 helped make this.
- Relm's "White Robe" costume's portrait was edited.
※228 helped make this.
- Changed the enemies that appear in the Coliseum when betting "Tiger Fang".
- Fixed a bug where some items were selling for 2 Gil.
- Fixed a bug where the display on Terra's "Illusionary World Bustier" costume wasn't displaying properly.
- Fixed the Save Point description.
- Fixed a mistake on Gau's "Rage" descriptions.
- The interior of the Crystal Room was slightly changed.
- Changed the effect of "Mist Dragon".
- Removed an unintended hidden item on the floor of the Narshe's Beginner's Hall's secret room.
- Fixed a bug in the dialogue during the side quest "Owzer's Collection".
- Fixed the price for the weapon "Mace of Zeus".
- When doing the side quest "Seeking the Phantom Weapon", you no longer lose the Eidolon Ragnarok.
- Changed the effect of "Titan".
- Fixed a bug where the treasure chest holding the accessory "Soul of Thamasa" in the Fanatic's Tower couldn't be gotten again in New Game+.
- Adjusted the song "Final Fantasy 2: Battle Scene A".
- Fixed a bug where dropped items not originally intended were set during battles against "Desert Trap" and "King Behemoth" when enemies are swapped out.
- Added a new event to WoR Thamasa.
- Changed the method in obtaining the accessory "Memento Ring" which was originally very well hidden on the 2nd floor of Strago's House.
- New songs added.
- Fixed dialogue for an old man NPC in Kohlingen at Rachel's House who talked about the "Growth Egg" accessory still.
- After the event that seals off the Labyrinth of the Ancients, the left entrance remained by mistake. This was removed.
- Changed treasure chest contents for Lost Road to the Sealed Gate.
- Changed the armor line up in Forbidden Land Eureka.
- Fixed a bug when using the accessory "Bracer", you could gain the effect of equipping 2 weapons by equipping 2 weapons that were not the strongest, then removing "Bracer".
- Adjusted the volume of some songs.
- Fixed the scroll setting in the Labyrinth of the Ancients.
- Fixed a bug where the BGM "Final Fantasy 9: Crystal World" was not playing when entering the Fire Crystal's Room.
- Fixed a palette mistake on the 12 Ultimate Weapons in the Ancient Castle's treasure room.
- Fixed the font during the side quest "A Mother's Hope".
- Deleted the undead flag for "Hidon", "Gil Turtle", "Ghost Train", "Lich", and "Scarmiglione".
- Fixed a high chance of the game freezing in the WoR's field map with the BGM "A World's Time of Death" (before you get the Falcon) whenever you entered it.
- Corrected mistakes in some of the html files.
- Fixed the price for the weapon "Radiant Lance".
- Changed the Victory Fanfare for the battle against "Chadarnook".
- Deleted Pincer Attack chances from some enemy parties.
- Fixed some mistakes on the Ancient Castle's long hallway map tile.
- Adjusted NPC movement in WoR Narshe to avoid bottlenecking.
- Corrected mistakes in some of the html files.
- Changed a flag in the side quest "A Mother's Hope".
- Fixed a bug where the side quest "A Mother's Hope" could trigger before the WoR.
- Fixed a bug where the flags for treasure chests in Forbidden Land Eureka and Lost Road to the Sealed Gate were being shared.
- Fixed a bug for stats given from the armors "Lordly Robes" and "Maximillian".
- Changed the background for the "Mist Dragon" battle.
- Fixed a bug with stealing items from "Freeze Dragon".
- Adjusted the behavior of "Number 024".
- Fixed a mistake in the Crystal Tower's top floor.
- Fixed a palette mistake on Maduin in the Magitek Research Facility.
- The game's title screen has been changed slightly.
- Changed the background for battles in the Crystal Tower to that of the Fanatic's Tower.
Also with this change, Fanatic's Tower's is now the Crystal Tower's.
- Fixed it to where enemies in the Phantom Forest in the WoR would still drop "Sylkis Greens" even if not on the side quest "The Will to Live for Tomorrow".
- Corrected mistakes in some of the html files.
- Adjusted the behavior of "Alexander".
- Adjusted the behavior of "Scarmiglione".
- Corrected mistakes in some of the html files.
- Fixed a bug in the Cave on the Veldt where in the underwater part you could continuously press a switch to open the hidden door.
- Fixed a bug in New Game+ where Locke would have all his costumes unlocked despite not having the achievement "Character Master" finished.
- Fixed some sprite pixels on Locke's "Wild Rose Bandana" and "Sky Pirate's Clothing" costumes.
- Added some new locations to the WoB and WoR mini map (Daryl's Tomb WoB and Phantom Forest WoR).
※madsiur's "Mini-Maps Upgrade" was used to do this.
- Deleted the earth-elemental absorb for Hill Gigas.
- Fixed a small issue where the mini map wasn't updated once the Floating Continent appeared in the WoB.
- Fixed the mini map in the WoR.
- Fixed a bug where the Nikeah Bar quest "Delivery Service" could not be completed, which had the later quest to get the key item "Sylkis Greens".
- Fixed a bug where after the Battle with Guardian, a wrong palette would appear with the Save Point. It wouldn't fix itself till you entered a menu or left the screen. This was affected by the "Forever Ultros" quest.
- Made an edit so that the special technique commands (Shock, Pray, Spirit, etc) now appear also changed on Gogo's status screen when the proper accessory is equipped.
※Leet Sketcher's "Chain of Command Bug Fix" was used for this.
- Changed the map tiles for the Labyrinth of the Ancients.
- Added 3 layers to the Labyrinth of the Ancients.
- Changed the map tiles of the Crystal Room.
- Changed the map of the Crystal Room.
- Added some new map names.
- Added some new Kanji.
- Changed some Hiragana lines to Kanji.
- Changed the prices of "X-Potion", "X-Ether", and "Reincarnation".
- Fixed a bug where the side quest "Delivery Service" was impossible to complete if the side quest "The Will to Live for Tomorrow" was finished first.
- Fixed a bug where when completing the side quest "A Mother's Hope", the FF9 painting in the EX room was displayed.
※Due to the event flag for the "A Mother's Hope" side quest being changed, if you've already completed it, it is now unflagged as completed and can be done again.
- Fixed a palette mistake of the Kappa sprite in battle when wearing the accessory "Kappa's Favor".
- Fixed a bug where some new songs that were added weren't having their names displayed properly.
- Changed the appearance of a monster in the Labyrnth of the Ancients.
- Added a new event in the WoR.
- Added a new house north of Narshe in the WoR.
※This NPC will tell you your progress and current count for the skills below for the Achievement progress.
- Changed the following amounts to new ones:
・Great Bandit … 510→500
・Nice Combination … 255→250
・Rune Master … 510→500
・I'll Draw A Portrait! … 510→500
・Winning Streak … 510→500
・Mimic … 510→500
・Snowstorm … 510→500
- Changed the location for Ultima Buster that was previously located in Kefka's Tower.
※In the event you've already killed him there, he won't show up in the new place at Mirage Tower/Floating Continent WoR.
- Changed the dropped item for Ultima Buster.
- Created a new song.
- Fixed some descriptions in the html files.
- Fixed some small things.
- Fixed a bug involving the map exit data for Doma Castle.
- The menu text for the techniques in the menu that was hidden is now visible again when changing between layers.
- Fixed a bug where sleeping at the inns in Vector and Thamasa would freeze the game.
- Fixed a bug when entering the save room on the Floating Continent in the WoB, the game would act up/freeze.
- Fixed a bug where you'd be unable to return from the last warp point on the Floating Continent in the WoB.
- Fixed the item drop for Ultima Buster.
- Fixed a battle bug in the Coliseum when Shadow's in your party.
- Fixed a bug in the Music Player where "Final Fantasy 6 Victory Fanfare" could be selected.
- Fixed a bug where you could complete the side quest "Seeking the Legendary Weapon" before completing "The Return of the Narshe Residents".
- Due to a problem being discovered, the Battle Speed has been returned to the original game's.
- Fixed some descriptions in the html files.
- Fixed a bug where under certain conditions, you'd be unable to progress in the quest "Seeking the Legendary Weapon".
- Fixed another bug in the Old Man's Small House where pressing the A Button outside randomly would cause issues. (Translator's Note: He doesn't elaborate, but I found the issue. There's randomly items, gil, or monster battles found here that aren't intended. I personally found a Murakumo and Relm's new accessory, as well as a very bugged armor with the Dagger description, battled Gilgamesh and various soldiers, had a battle where Cyan was doing his Imperial Camp script, etc. Pretty funny. This stuff would reload any time you left, so you'd find random new things anytime you reloaded the area and came back.)
- Fixed an issue where an attack by the enemy "Seraphim Clone" was not displayed.
- Fixed a bug where the title of the Magitek Research Facility in the Music Player was not correct.
- Fixed mistakes in the descriptions of the html folder. (Translator's note: No idea what he changed.)
- Corrected some dialogue in the Collection Room for the description for "Deathgaze's Claw".
- Corrected some dialogue for Wrexsoul.
- Note: All of the below has been officially added to the English version or some of the bug fixes were already patched prior -Kain.
- Items that weren't in their correct positions when using 「Sort」 now are.
※Corrected by 148 in the 「FF6T Other Chat - 3」 forum thread.
- Fixed the long-standing bug with certain items placed near other items and used in battle having odd effects.
※Corrected by 154 in the 「FF6T Other Chat - 3」 forum thread.
- Buff and debuff colors now cycle on a character when multiple are in effect.
※Leet Sketcher's 「Color Wheel tweak patch」 was used to do this.
- Fixed a bug where when 「Gekkabijin」+「Dancing Dagger」 are equipped random magic would proc instead of a dance effect.
- Fixed a bug where when doing a 「Rage」 with the 「Dancing Dagger」 equipped produced a strange message.
- Fixed a bug where the HP/MP growth value was incorrect when gaining experience points above a certain level and leveling up 2 or more times in 1 battle.
※Corrected by 205 in the 「FF6T Other Chat - 3」 forum thread.
- Fixed an error in the sequence data for the song 「FF4 Fabul」.
- 「Experience Egg」 has been readded.
※Note: It is a reward from a new battle at the end of the WoB and from a chest in the WoR. -Kain.
- Setzer's default sprite has been changed.
※I've modified it based on a design by Jameswhite89.
※I've added this, however, Setzer's old sprite is now an optional patch for the English version, found in the Optional Patches folder in case people don't care for the design. Check the characters.html - Setzer for a preview of his new look -Kain.
- Locke's default sprite was slightly modified.
※I checked the sprites and noticed he corrected a few dots -Kain.
- The effect values of 「Flare Star」 and 「Wave Cannon」 have been reduced from 45->42 and 88->77 respectively.
- The AP gain from defeating the monster 「Intangir」 has been changed.
- Some other small adjustments were made that weren't documented -Kain.
- Fixed a bug in the level up process.
※Thanks to Mr. 212 in the 「FF6T Other Chat Thread - 3」 thread on the forums for this solution.
- 「Experience Egg」 has been removed once again (immediately sell it to an NPC if transferring your data over from an older version, as it will cause problems if you don't).
※This is due to causing graphical glitches when equipping Relics and exceeding the max amount of allowed items.
- Terra and Celes's default sprites have been slightly edited (back view).
※Thanks to Mr. 228 from the forums for these.
- Locke's default sprite has been changed.
※I modified it based on Kain Stryder's work.
- Kefka's sprite has been changed.
※Thanks to NAOKI for making this.
- Terra's Trance sprite has been changed.
※This doesn't affect the sprite model used when she flies around the world map.
- Fixed an issue where Setzer's sprite was incorrect when riding a Chocobo.
- Of the new songs added, 「FF2 - Battle Scene 2」's sequence data has been modified.
※Thanks to Mr. 222 in the 「FF6T Other Chat - 3」 thread on the forums for this.
- 「Flash」's sprite location has been fixed.
※I used The FF6 Hacking Community's 「Stray Flash」 patch for this.
- Edgar's 「Pilot Suit」 menu portrait has been fixed.
- 「Aura Cannon」's palette has been changed.
- 「Northern Cross」's palette has been changed.
- Regen, Poison, and Disease's potency has been changed to max HP dependence instead of current HP.
In addition, the limit of Poison/Disease slip damage is 999.
- 「Wave Cannon」's formula has been changed to 9/16 of maximum HP and can no longer be evaded based on your Stamina value.
- Fixed a bug on the Floating Continent in the WoR involving the save point room. This has been removed and a new save point is placed outside of it.
- 「Crusader」's 「Armaggedon」 has been changed from non-elemental damage to all-elemental damage.
- The enemy 「Ironclad」 has had its name changed to 「Wolframiter」, and had its stats/resistances also changed.
- 「Carbuncle」 and 「Catoblepas」 are now available to obtain in the WoR.
- Fixed an issue during 「New Game+」 where changing costumes at inns with Relm would cause issues.
- Fixed some errors in map tile placements in the Forbidden Land Eureka.
- The battle background for the Crystal Tower has been changed.
- Fixed a bug where Locke's 「Sky Pirate」 costume wasn't selectable in EX.
- Fixed a bug where certain warps on the Floating Continent in the WoR would cause soft locks (note: this seems to still happen randomly, be careful. It's only the warp to the west of the save point -Kain).
- 「Emeralditan」's battle script was fixed.
- Experience points from enemies during the WoR has been increased.
- Fixed a bug where Kefka was dropping garbage data as his drop on the Floating Continent.
- The item order in the Items menu has been adjusted.
- Fixed a bug with the 「Kefka」 Narshe battle and 「Ifrit」 and 「Shiva」 battles that wasn't intended. This is just a small example of a larger issue that was fixed.
- Fixed a ratio damage process.
- The Eidolon 「Diabolos」's attack 「Dark Messenger」's gravity effect has been changed from 15/16 to 3/4.
- Changed it so Gogo and Umaro are able to learn magic.
- Costumes have had their stat changes removed for the 「Dressing Room」.
- 「Gold Hairpin」 has been changed from a headpiece to an accessory.
- Default portraits have been changed for each character.
※Thank you to the author Laurel, patch creator Gens, and Kain Stryder for this.
- Adjusted the status and actions of some enemies.
- Adjusted the numerical value and performance of some equipment, as well as who may equip it.
- Added 2x damage to magic creatures for some of the Dark Swords.
※There's a few exceptions.
- Set dragon attribute to some enemies.
- Some weapons now deal 2x damage against dragon enemies.
- With the above, weapons now show 「Magic Bane」 and 「Dragon」 for the 2x damage effect.
- Changed it so bonus damage to flying types is now 2x.
- Changed the font color of some menu text.
- Added and combined status recovery items.
- Tab items to increase stats have been added.
※GrayShadows's process was used for this.
- Fixed a bug where null, absorb, 50% resist, and weaknesses were not updated properly when changing some enemy parties.
- Fixed a bug where Terra in Trance state would not run and characters in a frozen state would run in the opposite direction when escaping from an enemy.
- Added a Ghost NPC to the Phantom Train that sells items.
- Partially changed and implemented the patches 「Status Display Addition Patch C」, 「Eidolon List Drawing Modification」, and 「Main Menu Modification」 by Mr. 288 in the FF6T Other Chat Thread 3 on the forums.
※Thank you to Mr. 288 for this.
- Fixed a bug where 「Number 024」 would use "System Error" more than once.
- The 「Ninja」 enemy may now be ran from (excludes the forced encounter in the Sealed Cave).
- The 「Don」 enemy may now be ran from (excludes the South Figaro Cave quest).
- The achievement 「King's Responsibility」 now requires a perfect score at the dinner banquet.
- Fixed a bug with the 「Gauntlet」 accessory.
※Corrected by Mr. 724 in the FF6T Bug Report Thread - 2 on the forums.
- Phoenix Cave's battle background now has a fire effect.
- 「Experience Egg」 has been readded again.
- Some NPC dialogue in the Beginner's Hall has been changed.
- The spell 「Holy」 has had its graphic changed.
- Fixed a bug that caused some enemies to have unexpected drops/steals.
- Fixed a bug where you could fight 「Carbuncle」 and 「Catoblepas」 during unintentional times.
- Fixed an issue where when Strago changed clothes in the Dressing Room, the data of the mastered Eidolons was rewritten.
- Fixed a bug where the damage of 「Ultima Weapon」 became extremely low when the strength value was 128 or more.
- Fixed a bug that occurred when changing clothes in the Dressing Room.
- Adjusted the resistance and behavior of some enemies.
- Fixed a bug where the display collapses when moving to the save screen with the magic acquisition status displayed by pressing the X button on the menu screen.
※Mr. 288 from the FF6T Other Chat Thread - 3 on the forums corrected it.
- Fixed a bug that freezes on the party order selection screen before the last battle.
※Mr. 288 from the FF6T Other Chat Thread - 3 on the forums corrected it.
- Added the patch by Mr. 288 from the FF6T Other Chat Thread - 3 on the forums 「Status Menu Modification」.
※Thank you again to the author, Mr. 288.
- Fixed an issue with the 「Omega Weapon」 weapon in new game+.
- Changed the attack effect when Gau/Gogo is doing 「Rage」 so that the equipped weapon's graphic is used instead of the monster's specific one.
- Gau can now use 「Ultima Weapon」.
- Fixed an issue with 「Cerberus」's name not appearing on screen.
- Fixed a bug where certain slots on the character select screen for making parties were displaying incorrect numbers for stats.
※Mr. 288's 「Status Menu Modification」 patch was the part modified and fixed by him. Thank you!
- Fixed a bug where the status screen was briefly weird when starting a brand new game on a completely new rom.
※Mr. 288's 「Status Menu Modification」 patch was the part modified and fixed by him. Thank you!
- Fixed an issue where the item 「Hi-Potion」's animation during battle wasn't displaying correctly.